How do I stop mafia interrupting automation for semirare counters?

Sketchy

New member
I could swear I remembered being able to do so and as a player who has no interest in chasing semi rares I find the "semi-rare window X counter expired" thingy stopping automation I ran knowing full well where the encounter window was to be a real annoyance and of no value to me.

If I'm misremembering being able to do this then I'd appreciate a way to do so.
 

lostcalpolydude

Developer
Staff member
You can set up a counterScript to ignore the counter. You can also clear the counter, but I don't think there's a good way to clear just that counter automatically.
 

Sketchy

New member
You can set up a counterScript to ignore the counter. You can also clear the counter, but I don't think there's a good way to clear just that counter automatically.

So as someone who has next to no experience writing scripts how difficult would a counter script to ignore it be to make?
Like the only real scripting experience I have was modifying old mirc scripts in the day to change triggers and such.
 
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