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Thread: Conspiracy Island Quest Tracking

  1. #1
    Senior Member
    Join Date
    Aug 2015
    Posts
    125

    Default Conspiracy Island Quest Tracking

    I'm trying to write a relay script for Conspiracy Island in the vein of Bale's Dinseylandfill & LT&T ones.
    I have an issue with the tracking of the quests however.
    We have the following prefs available

    questESpClipper
    questESpEVE
    questESpFakeMedium
    questESpGore
    questESpJunglePun
    questESpOutOfOrder
    questESpSerum
    questESpSmokes

    However the value of all of them appears to switch back to "unstarted" once completed. The 5 bolded ones are the ones which give 30 Coinspiracy that can only be completed once until the Omega Device is activated.

    Could the values of these quests be set to "finished" until the Omega Device is activated? Note that their availability doesn't reset on ascension, only activating the Omega Device (which, annoyingly, is reset on ascension).

    Thanks.

  2. #2
    Developer
    Join Date
    Apr 2010
    Posts
    4,549

    Default

    Nice simple idea!

    r18748 and 18749 implements that.

    Untested

  3. #3
    Senior Member
    Join Date
    Aug 2015
    Posts
    125

    Default

    Sweet thanks! I'll test it in 3 or 4 days when my Omega Device is ready to reset.

  4. #4
    Senior Member
    Join Date
    Aug 2015
    Posts
    125

    Default

    Just tested it. Works perfectly.

    mafia_omega.PNG

    Thanks again!

  5. #5
    Developer
    Join Date
    Apr 2006
    Posts
    911

    Default

    Just a heads up that there is an existing Conspiracy Island script (however I can't comment on how well it functions) http://kolmafia.us/showthread.php?17...nspiracy-Quest

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