New Content - Implemented IOTM - March 2018 - Pokéfam Guide to Capturing All of Them

Magus_Prime

Well-known member
Code:
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9759	Pokéfam Guide to Capturing All of Them	264653010	pokebook.gif	usable	t	0
# Item Pokéfam Guide to Capturing All of Them
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It's a new campground garden. Using it yields:

Code:
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9760	packet of tall grass seeds	134188822	grassseeds.gif	usable		0
# Item packet of tall grass seeds
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Harvesting the day one garden yielded:

Code:
Harvesting your garden
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9772	Morphan	931785412	pokefam11.gif	none	t	0
# Item Morphan
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You acquire an item: Morphan
> Item(s) have been categorized.

inv_familiar.php?pwd&which=f-1&whichitem=9772&ajax=1&_=1520336017128

Adding the new familiar to my team generated a debug log.View attachment DEBUG_20180306.txt

Whenever I use the familiar in combat the gCLI prints ...null uses <whatever skill I choose>. :)
 
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Ryo_Sangnoir

Developer
Staff member
Here's one of the outside-pokefam items:
Code:
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9825 razor fang 315065966 pokefang.gif familiar q 0
# Item razor fang: Your familiar will sometimes interrupt enemy attacks
Item razor fang Familiar Weight: +10, Generic
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theo1001

Member
Another of the outside-pokefam items:

Code:
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9819	Snarf berry	935578159	berry7.gif	usable, combat	t,d	51
# Item Snarf berry: Increases your stats and energizes you for a while
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You acquire an item: Snarf berry

use 1 Snarf berry
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2382	Berry Experiential	nopic.gif	644bbe5f4cdba76d224cbca0a58c8269
Effect	Berry Experiential	Experience: +6
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2380	Berry Statistical	nopic.gif	b2d5b36903a6918769fc02b251d11c49
Effect	Berry Statistical	Muscle Percent: +66, Mysticality Percent: +100, Moxie Percent: +66
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You acquire an effect: Berry Experiential (20)
You acquire an effect: Berry Statistical (20)

Also
Code:
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9761	Poké-Gro fertilizer	404618485	pokefert.gif	usable	t	0
# Item Poké-Gro fertilizer
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Malibu Stacey

Active member
Code:
Harvesting your garden
Unknown item found: amulet coin (9824, 496859322)
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9824 amulet coin 496859322 coinamulet.gif familiar q 0
Item amulet coin Familiar Weight: +10, Meat Drop: +50, Lasts Until Rollover, Generic
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You acquire an item: amulet coin

I'm not in the Pokéfam path currently.

2nd day's harvest:

Code:
Harvesting your garden
Unknown item found: Sitrep berry (9815, 629379312)
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9815 Sitrep berry 629379312 berry1.gif usable, combat t,d 51
Sitrep berry item 0 0 0 0 0
# Item Sitrep berry: Restores HP and energizes you for a while
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You acquire an item: Sitrep berry
 
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theo1001

Member
Code:
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9822	shell bell	293981207	shellbell.gif	familiar	q	0
shell bell	item	0	0	0	0	0
# Item shell bell: Heals you when your familiar deals damage
Item	shell bell	Familiar Weight: +10, Lasts Until Rollover, Generic
--------------------
 

Magus_Prime

Well-known member
Another new familiar:

Code:
Harvesting your garden
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9771	Turpin	535305380	pokefam10.gif	none	t	0
# Item Turpin
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You acquire an item: Turpin

After using a Poké-Gro fertilizer a new tuft of grass appeared in the garden. Another new familiar.

Code:
Harvesting your garden
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9798	Oppossum	898282799	pokefam37.gif	none	t	0
# Item Oppossum
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You acquire an item: Oppossum

Got another one:

Code:
Harvesting your garden
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9805	Shudder	616689654	pokefam44.gif	none	t	0
# Item Shudder
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You acquire an item: Shudder
 
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Unknown item found: Disgeist (9809, 991491721)
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9809 Disgeist 991491721 pokefam48.gif grow t 0
# Item Disgeist
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New familiar: "Disgeist" (262) @ pokefam48.gif
You acquire an item: Disgeist

You get more familiar with Trosevelt, your Disgeist.

Using 1 box of Familiar Jacks.

Unknown item found: smoke ball (9826, 888071924)
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9826 smoke ball 888071924 pokesmokeball.gif familiar q 0
# Item smoke ball: Running away is always successful, and gives stats based on the enemy
Item smoke ball Familiar Weight: +10, Lasts Until Rollover, Generic
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You acquire an item: smoke ball

You get more familiar with Grabastian, your Unspeakachu.

Using 1 box of Familiar Jacks.

Unknown item found: shell bell (9822, 293981207)
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9822 shell bell 293981207 shellbell.gif familiar q 0
shell bell item 0 0 0 0 0
# Item shell bell: Heals you when your familiar deals damage
Item shell bell Familiar Weight: +10, Lasts Until Rollover, Generic
--------------------
You acquire an item: shell bell

Unknown item found: Bowlet (9810, 278448735)
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9810 Bowlet 278448735 pokefam49.gif grow t 0
# Item Bowlet
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New familiar: "Bowlet" (263) @ pokefam49.gif

You get more familiar with Trabastian, your Bowlet.

Using 1 box of Familiar Jacks.

Unknown item found: muscle band (9823, 468195401)
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9823 muscle band 468195401 muscleband.gif familiar q 0
# Item muscle band: Increases familiar damage
Item muscle band Familiar Weight: +10, Lasts Until Rollover, Generic
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You acquire an item: muscle band

Yep, apparently the meltover equips count as familiar specific equips for the familiar jacks. (I got a second shell bell from Unspeakachu too, just to test)
 

Darzil

Developer
Not in Pokefam:
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9813 Glum berry 603183630 berry4.gif usable, combat t,d 51
# Item Glum berry: Removes negative effects and energizes you for a while
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9814 Egnaro berry 692961300 berry2.gif usable, combat t,d 51
Egnaro berry item 0 0 0 0 0
# Item Egnaro berry: Restores MP and energizes you for a while
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9817 Jamocha berry 707798848 berry5.gif usable, combat t,d 51
# Item Jamocha berry: Grants passive physical damage and energizes you for a while
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9818 Tapioc berry 461161295 berry6.gif usable, combat t,d 51
# Item Tapioc berry: Grants elemental resistance and energizes you for a while
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9820 Keese berry 947270984 berry8.gif usable, combat t,d 51
# Item Keese berry: Improves your defenses and energizes you for a while
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Magus_Prime

Well-known member
With r18493 a new familiar:

Code:
Harvesting your garden
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9796	Ungulant	596070519	pokefam35.gif	none	t	0
# Item Ungulant
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You acquire an item: Ungulant
 

Malibu Stacey

Active member
Code:
Unknown item found: luck incense (9821, 382784970)
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9821 luck incense 382784970 incense.gif familiar q 0
Item luck incense Familiar Weight: +10, Item Drop: +25, Lasts Until Rollover, Generic
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You acquire an item: luck incense

Code:
> version

KoLmafia v17.12 r18497
 

theo1001

Member
Code:
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9816	Nadsat berry	362443644	berry3.gif	usable, combat	t,d	51
# Item Nadsat berry: Improves critical hit chance and energizes you for a while
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9812	Mu	497250637	pokefam8675309.gif	grow	t	0
# Item Mu
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New familiar: "Mu" (265) @ pokefam8675309.gif

And it looks like Cornbeefadon got renamed (from Cornedbeefadon):
Code:
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9811	Cornbeefadon	189333702	pokefam50.gif	grow	t	0
# Item Cornbeefadon
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New familiar: "Cornbeefadon" (264) @ pokefam50.gif

Also:
Unexpected plural of 'Poké-Gro fertilizer' found: cans of Poké-Gro fertilizer

And from nadsat berry:
Code:
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2377	Berry Critical	berry3.gif	96f738d3eca639e360cf915cffd81e3d
Effect	Berry Critical	Critical Hit Percent: +30
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Ethelred

Member
I'm trying to script a reminder to harvest the very tall grass when it's available, but the garden cli command returns no garden when I have the tall grass planted. Nor can I find anything in the daily deeds about harvesting my garden, perhaps because mafia doesn't recognize that I have a garden crop planted. A feature to recognize the tall grass and perhaps harvest options for it daily deeds would be appreciated.

I'm also open to suggestions on how I can handle this myself. Thanks, in advance.

Mafia version: r18514
 
Relatedly, get_campground() currently also doesn't recognize anything in the pokegarden, so I can't get my harvest script borrowed ripoff to recognize it either.
 

Veracity

Developer
Staff member
I have this all coded up, with the exception of handling harvesting the grass plot, since apparently the campground "garden" request doesn't work right. I'll get the URLs tomorrow when my grass plot has a few patches of tall grass in it.

In the "Crop" menu of Preferences (both "In Ronin" and "Out of Ronin"), there are new possibilities:

tall grass
very tall grass

I could have entries for "tall grass (2)" and so on, but I don't see the value of waiting until day 3 to harvest via automation. Seems like you'll harvest however much is there, or wait until you have very tall grass. This is by analogy to the Winter Garden, where there are entries for "ice harvest" (days 1 & 2) and "frost flower" (days 3+).

If someone has a use case which needs the intermediate values, tell me.

For ASH, get_campground() will have "packet of tall grass seeds" mapping to 0 - 8 to tell you that you have a tall grass garden and how many patches of grass are available. 0 means empty, 1-7 means tall grass, 8 means very tall grass.

I'll submit it so people can try it out, but harvesting in breakfast or via "garden pick" will not work until I get the URLS for doing that and code up the loop...

Revision 18515
 

Veracity

Developer
Staff member
Huh. That's the same URL for other gardens. But this one, it only picks one plot of grass?

I'll make it all work after rollover. Thanks.
 

Veracity

Developer
Staff member
Code:
[color=green]> garden[/color]

Your garden has 2 patches of tall grass in it.

[color=green]> garden pick[/color]

Harvesting your garden
You acquire an item: Dressage

Harvesting your garden
You acquire an item: Ungulant

[color=green]> garden[/color]

Your garden has 0 patches of tall grass in it.
That worked the way I wanted to work.

Revision 18517
 

Yendor

Member
Code:
Round 3: yendor uses the Jamocha berry!
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2378	Berry Thorny	berry5.gif	ae0eaee783c12d3e6756b796d17dfc0a
Effect	Berry Thorny	Weapon Damage: +15
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use 1 Tapioc berry
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2379	Berry Elemental	berry6.gif	af9af3569337294dbdea4f6e7f68a49a
Effect	Berry Elemental	Cold Resistance: +1, Hot Resistance: +1, Stench Resistance: +1, Spooky Resistance: +1, Spooky Resistance: +1
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use 1 Keese berry
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2381	Berry Defensive	berry8.gif	5420b4cff604f9ed359f27aa8ec25001
Effect	Berry Defensive	Damage Reduction: 10, Damage Absorption: +100
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