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Thread: New You 2.0 (New New You?)

  1. #1

    Default New You 2.0 (New New You?)

    Given that the author of the NewYou quest script seems to have gone MIA, I've forked the script and made several updates to it. Here's the command to check out my version of the script:

    Code:
    svn checkout https://github.com/coandco/mafia-NewYou/trunk/
    The major change I made to the script was to add the option to use BatBrain to handle olfacting the correct monster and using the required skill. As such, if you want to run the script with "useBatBrain" set to true, the script now requires a BatBrain-aware CCS to work -- I recommend WHAM.ash.

    I also made the script parse the quest log, rather than looking for the most recent eudora kmail. This increases its reliability a bit.

    Changelog:
    7/7/2017
    9df99e3 Add conditionals for Ninja Snowmen and The Icy Peak.

    6/27/2017
    b5cb650 Fixed repo validation.
    bf9cf3a Re-add old code so NewYou doesn't have to depend on BatBrain.

    6/25/2017
    2815ea6 Add the ability to specify a maximum number of saws you wish to sharpen.
    a27c9a6 Rename global variables to include-friendly names.
    f63035c Switch to use the BatBrain method for handling olfaction and skills.
    80aadab Remove unused CCS function.
    68c8103 Rename global variables to better (searchable) convention.
    8660901 Manually use Olfaction first when fighting NewYou monsters.
    25c6248 Add "the" to the list of allowed articles for correspondence matching.
    00673b6 Initial code commit, cloned from https://svn.code.sf.net/p/digitrev/code/NewYou
    Last edited by coandco; 07-07-2017 at 05:14 PM.

  2. #2

    Default

    Oh, and you'll need to remove digitrev's version first before using mine:
    Code:
    svn delete digitrev-NewYou

  3. #3

    Default

    There's currently a bug that prevents NewYou from detecting when it's finished. I'm attempting to work with zarqon to figure out what's going wrong.

  4. #4
    Developer fronobulax's Avatar
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    Central Virginia, USA
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    3,957

    Default

    What are the chances that the BatBrain dependency will be removed when KoLmafia supports the tracking?

    (The last time I used SmartStasis/WHAM with the character most likely to use this script, I was getting way too many 29 round combats followed by a one shot kill. I am sure that made sense in the KoL economy but it tripled my wall clock run time and I am willing to give up the in KoL benefits to recover that time. If you are not likely to remove the dependency then I'll either suck it up and figure out how to tune SS/WHAM or just maintain a local copy. Thanks.)
    You just vehemently agreed with me
    Originally Posted by Veracity View Post
    I agree with frono.
    Originally Posted by Veracity View Post

  5. #5

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    What are the chances that the BatBrain dependency will be removed when KoLmafia supports the tracking?
    Originally Posted by fronobulax View Post
    I suppose that depends on when someone is going to add support to KoLmafia. It won't be me, since this is a quest that I actively never want to do again (since I very much don't want the title that would eventually result).

  6. #6
    Developer Veracity's Avatar
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    Mar 2006
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    The Unseelie Court
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    11,274

    Default

    Is it a fixed title? Or is it random crap?

    I got the skill and stopped spending time doing this quest since I have all of the custom titles I want.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  7. #7

    Default

    What are the chances that the BatBrain dependency will be removed when KoLmafia supports the tracking?

    (The last time I used SmartStasis/WHAM with the character most likely to use this script, I was getting way too many 29 round combats followed by a one shot kill. I am sure that made sense in the KoL economy but it tripled my wall clock run time and I am willing to give up the in KoL benefits to recover that time. If you are not likely to remove the dependency then I'll either suck it up and figure out how to tune SS/WHAM or just maintain a local copy. Thanks.)
    Originally Posted by fronobulax View Post
    Fair enough. When I get some time, I'll look into having BatBrain-dependent and standalone options side-by-side.
    Last edited by coandco; 06-26-2017 at 04:24 PM.

  8. #8

    Default

    Also, according to zarqon, the bug that was preventing BatBrain from detecting the quest end has been fixed as of BatBrain r107. Thanks zarqon!

  9. #9
    Senior Member Crowther's Avatar
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    Nov 2006
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    1,369

    Default

    The last time I used SmartStasis/WHAM with the character most likely to use this script, I was getting way too many 29 round combats followed by a one shot kill. I am sure that made sense in the KoL economy but it tripled my wall clock run time and I am willing to give up the in KoL benefits to recover that time.
    Originally Posted by fronobulax View Post
    Wrong thread, I know, but this is exactly why WHAM_roundcost_ronin and WHAM_roundcost_aftercore were added. You simply let WHAM know how much meat you are willing to forgo to save a round and your combats can go much faster.

  10. #10
    Senior Member
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    Is it a fixed title? Or is it random crap?

    I got the skill and stopped spending time doing this quest since I have all of the custom titles I want.
    Originally Posted by Veracity View Post
    AIUI, random crap every 30 points (as in, the more points you have, the more titles you get - but I stopped at the first one).
    All the ones I have seen look like standard "proceduraly generated" stuff, just like the eudora kmails themselves.

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