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Thread: License to Adventure

  1. #11
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    Code:
    --------------------
    9488	Thwaitgold bug statue	754030701	thwaitbug.gif	none	t	0
    # Item Thwaitgold bug statue
    --------------------
    --------------------
    9487	License To Kill	666441939	licensetokill.gif	usable	t	0
    # Item License To Kill: ???
    --------------------
    Boss fight doesn't need the wand.

  2. #12

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    What about tracking skill points? Shouldn't current skill points (pounds of social currency) be available? I'm hoping you'll provide that and I'll add it to ChIT.
    Originally Posted by Bale View Post
    At best, I can see parsing that when visiting the choice (where you can spend it), and having it be wrong if it ever increases between visits.

  3. #13
    Minion Bale's Avatar
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    So, you think my script should parse it out of the charpane instead of waiting for mafia to support it?

  4. #14
    Member Lord_Kobel's Avatar
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    It would be useful if mafia could highlight the minion messages about buttons in the lair. Not sure if that's possible without all of the messages known though...

  5. #15
    Minion Bale's Avatar
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    it would be useful if mafia could highlight the minion messages about buttons in the lair. Not sure if that's possible without all of the messages known though...
    Originally Posted by lord_kobel View Post
    This This This This This This This!
    If people like my scripts, please send me stuffed Hodgmen.
    Universal Recovery, OCD Inventory Control, CounterChecker, newLife, ChIT.


  6. #16
    Senior Member Crowther's Avatar
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    It would be pretty if the color names were highlighted in the primary color of the actual button, but don't we really want tracking and labeling of the buttons in the non-combat. Yes, that requires even more spading.

  7. #17
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    With r18038

    Code:
    New monster #2025 found in Manuel with name 'Villainous Henchperson' image 'bond_sidekick5.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: -10000 P: dude'
    New monster #2024 found in Manuel with name 'Villainous Minion' image 'bond_minion1.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: 50 P: dude'
    New monster #2026 found in Manuel with name 'Villainous Villain' image 'bond_villain1.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: -10000 P: dude'

  8. #18
    Developer Veracity's Avatar
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    Revision 18039 gets those, complete with alternate images.
    I haven't tried this path yet. What location(s) do they appear in?
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  9. #19
    Member Lord_Kobel's Avatar
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    Today my quest is in the ski lodge, which is apparently snarfblat 495

  10. #20
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    It's called Super Villain's Lair, and appears either in the Plains, Town or Mountains. It's an indoor zone. The names of the monsters vary.

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