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Thread: Spacegate access badge

  1. #11
    Developer Veracity's Avatar
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    Select planet using dials:

    choice.php?whichchoice=1235&option=1&letter1=A&let ter2=A&letter3=A&letter4=A&letter5=A&letter6=A&let ter7=A

    Select planet using word:

    choice.php?whichchoice=1235&option=2&word=ABCDEFG

    Select random planet:

    choice.php?whichchoice=1235&option=3
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  2. #12
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    Revision 17948 adds spacegateAlways and _spacegateToday settings.
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    R'lyeh wgah-nagl fhtagn.

  3. #13

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    KoLmafia v17.6 r17954

    Code:
    Unknown item found: complex alien plant sample (9418, 754099238)
    --------------------
    9418    complex alien plant sample      754099238       dna.gif none    d       25
    # Item complex alien plant sample: Worth 10 pages of Spacegate Research
    --------------------

  4. #14
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    Unexpected plural of 'alien meat' found: pieces of alien meat
    Unexpected plural of 'alien animal goo' found: globs of alien animal goo
    Unexpected plural of 'alien plant goo' found: globs of alien plant goo
    Unexpected plural of 'alien sandwich' found: alien sandwiches

    Code:
    --------------------
    9417	alien plant sample	662601741	dna.gif	none	d	10
    # Item alien plant sample: Worth 3 pages of Spacegate Research
    --------------------
    --------------------
    9427	fascinating alien zoological sample	326307398	dna.gif	none	d	50
    # Item fascinating alien zoological sample: Worth 20 pages of Spacegate Research
    --------------------
    chew 1 alien animal goo
    --------------------
    2280	Celestial Body	strboost.gif	ff81117c5e5caf9da4169bf930c1de48
    Effect	Celestial Body	Weapon Damage Percent: +100, Critical Hit Percent: +20
    --------------------
    New monster #2016 found in Manuel with name 'small hostile animal' image 'sganimala19.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: -10000 P: beast'
    New monster #2018 found in Manuel with name 'exotic hostile animal' image 'sganimalc3.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: -10000 P: beast'
    Last edited by Yendor; 04-07-2017 at 06:55 AM.

  5. #15
    Developer Veracity's Avatar
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    Revision 17969/17970 adds the "spacegate" command.

    spacegate vaccine X

    (where X is 1, 2, or 3) will visit the Spacegate Vaccinator to get the appropriate vaccine.

    spacegateVaccine1, spacegateVaccine2, spacegateVaccine3 are true if you have unlocked the particular vaccine. We will figure this out every time you visit the vaccinator by seeing whether you are offered a vaccine or the chance to unlock it.

    _spacegateVaccine is true if you've been vaccinated today.

    statuseffects.txt knows about this command. Presumably the maximizer sees that, but there is no support in it yet to look at the settings and filter if not avalable.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  6. #16
    Developer Veracity's Avatar
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    Initial info about the choice adventure, based on my own adventuring, with comments from the G-D thread(s) and the Wiki. Also some deduction: each of the three languages has three succisive choice adventures to advance the quest, for example.

    We'll need this in order to track Meat (Alien Trade) and Language Proficiencies (various).

    Code:
    Space Cave - choice 1236
      1: Gather some rock samples -> alien rock sample(s)
      2: Drill out a core sample ->  alien rock sample(s)
      6: Just Leave
    
    A Simple Plant - choice 1237
      1: Grab an edible bit -> edible alien plant bit
      2: Take a big chunk of it -> alien plant fibers
      6: Leave it alone
      
    Complex Plant - (choice 1238)
      1: Grab some edible bits -> edible alien plant bit(s)
      2: Hack off a big chunk -> alien plant fibers(s)
      6: Leave it alone
    
    (Anomalous Plant - choice 1239)
    
    The Animals - choice 1240
      1: Chop off a chunk -> alien meat
      2: Clip off a toenail -> alien toenails
      6: Leave it alone
    
    Buffalo-Like Animal, Won't You Come Out Tonight - (choice 1241)
      1: Slice off some meat -> alien meat
      2: Gather some samples -> alien toenails
      6: Leave it alone
    
    (Anomalous Animal - choice 1242)
    
    Interstellar Trade - choice 1243
      1: Buy the thing -> gives (something) costs (some) Meat
      2: Don't buy the thing
    
    Here There Be No Spants - choice 1244
      1: Explore the hive -> spant egg casing
      6: Leave
    
    Recovering the Satellite - choice 1245
      1: Extract its data core -> murderbot data core
      6: Leave
    
    Land Ho - choice 1246
      1: Study the scrolls -> gain +10 Space Pirate Language Proficiency
      6: Leave
    
    Half the Ship it used to Be - choice 1247
      1: Explore the ship -> either gain +5 Space Pirate Language Proficiency or lose proficiency & gain space pirate treasure map
      6: Leave
    
    Paradise Under a Strange Sun - choice 1248
      2: Work on your Tan -> Moxie (or trade space pirate treasure map for ???)
      6: Leave
    
    That's No Monolith, it's a Monolith - choice 1249
      1: Try inserting the Muderbot Cube -> gain +20 Procrastinator Language Proficiency
      6: Leave
    
    I'm Afraid It's Terminal - (choice 1250)
      1: Use the machine -> lose proficiency, gain Procrastinator Locker Key
      6: Leave
    
    (Curses, A Hex - choice 1251)
      1: xxx -> trade Procrastinator Locker Key for ???
      6: Leave
    
    Time Enough at Last - choice 1252
      1: Grab a book -> Space Baby children's book (+10 Space Baby Language Proficiency)
      6: Leave
    
    Mother May I - choice 1253
      1: -> lose proficiency, gain Space Baby bawbaw
      6: Leave
    
    Please Baby Baby Please - choice 1254
      1: -> trade bawbaw for Peek-a-Boo!
      6: Leave
    
    Cool Space Rocks - choice 1255
      1: Grab some of the rocks -> alien rock sample (s)
      2: Take a core sample -> alien rock sample(s)
    
    Wide-Open Spaces - choice 1256
      1: Break off some bits -> alien rock sample(s)
      2: Take a core sample -> alien rock sample(s) and/or alien gemstone
    Last edited by Veracity; 04-11-2017 at 03:44 AM.
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    R'lyeh wgah-nagl fhtagn.

  7. #17
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    Does anyone know how or where to encounter Exotic Animals or Plants? Is there a trick to it? My factoid gathering is hitting a wall.

  8. #18
    Developer Veracity's Avatar
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    There were reports of anomalous plants or animals before they reset the coordinates.
    The Wiki has an exotic animal on it.

    There are unassigned monster numbers following simple and advanced plants and similarly following simple and advanced animals. And, sure enough, there are three different images for exotic plants and for exotic animals.

    There are unassigned choice numbers following simple and complex plant choices and similarly following small and large animals.

    In both cases, I extrapolated.

    I expect that anomalous plants or animals are just a much lower probability than simple or advanced ones, when generating the planets. If we succeed in cracking the code defining which hazards and features are generated, I expect we'll be able to understand that - and we'll be able to just say "I want a planet with these features and this difficulty" and crank out suitable coordinates.

    Somebody may know planets with the exotic critters on them, but there are quite a few people who are not sharing everything they've discovered. Some of that, I am sure, is for monetary reasons; if you are the only one who knows how to get such-and-such a skill book,for example, you have an edge here in the early days of the market.

    It will all become public, eventually.
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    R'lyeh wgah-nagl fhtagn.

  9. #19
    Minion Bale's Avatar
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    Thank you! It is reassuring that I just need the coordinates of an exotic planet. I wasn't sure if I needed to do something special.

  10. #20
    Developer Veracity's Avatar
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    Speaking of Manuel, if you have the Spant soldier, I'd like to see what Manuel says about it. I assume it is monster 2020, but I don't know what its image is.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

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