Bug - Waiting for Info Detecting battlefield ending different when adventuring from the CLI vs relay browser

Crowther

Active member
Code:
> ash get_property("hippiesDefeated")

Returned: 992

> adv 1 bat frat

Visit to IsleWar: The Battlefield (Frat Uniform) in progress...
There are no hippy soldiers left.

> ash get_property("hippiesDefeated")

Returned: 992
I would have expected that variable to update to 1000. Then I clicked on the battle field in the relay browser and got "There are no hippy soldiers left -- the way to their camp is clear!" I returned to the CLI.
Code:
> ash get_property("hippiesDefeated")

Returned: 1000
So, it works correctly from the relay browser.
 

Theraze

Active member
It wasn't the adventuring that fixed it, but seeing the island. You can replicate this by using text place.php?whichplace=islandwar (or whatever place it is) and it will update the count.
 

Veracity

Developer
Staff member
We could/should correct the kill count when detecting the adventure failure - which is how I interpreted the Bug Report.
 
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