Feature - Implemented Cache clan info once it's gathered?

antimarty

Member
I have a slime tube script that runs off to a different clan to use a chamois and then returns to the real clan - mafia wants to update all the clan info with every clan switch. It's a lot of server hits. It would be nice if it remembered that I had already visited that clan.

Another scenario would be the folks popping over to Bonus Adventures From Hell to use individual VIP room items as needed, and then heading home.
 

lostcalpolydude

Developer
Staff member
I have most of the work done for this. Hot dog, speakeasy, and floundry handling is nontrivial, so I still have a bit to work out.
 
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