Bug - Fixed Mafia doesn't parse turns of an effect gained in combat.

Bale

Minion
For a while now, whenever I get an effect in combat mafia does not parse the number of turns I gain for that effect. It always says 1 in the session log.

Code:
Round 2: Bale casts TRANSCENDENT OLFACTION!
You acquire an effect: On the Trail (1)

HTML:
You take a deep breath, allowing your opponent's scent to fill your entire being.<center><table><tr><td><img class=hand src="/images/itemimages/snout.gif" onClick='eff("91635be2834f8a07c8ff9e3b47d2e43a");' width=30 height=30 alt="On the Trail" title="On the Trail"></td><td valign=center class=effect>You acquire an effect: <b>On the Trail</b><br>(duration: 40 Adventures)</td></tr></table></center><table><tr><Td></td></tr></table><table><tr><Td></td></tr></table><p><table><tr><td>Now, that ol' Racecar Bob tried to hit you, but he tripped and fell over a nearby cliff.  Looks like them Nas'Kar boys better grow some wings.  Or at least start flappin' their arms.
 

Veracity

Developer
Staff member
Wow.

2015-03-08: You acquire an effect: On the Trail (duration: 40 Adventures)
2015-03-09: You acquire an effect: On the Trail [morbid skull]
2015-05-22: You acquire an effect: On the Trail (1)

Various revisions have changed various things.

Revision 17689.

2017-01-17: You acquire an effect: On the Trail (40)

I'm going to have to go look at the revisions that made those changes and decide how and why they did this.

And also figure out how I want it to look now. I do sort of like the "pretty" name of the effect - which includes the monster name - although the mnster is obvious in the session log.
 
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