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Thread: Sweet Synthesis

  1. #1
    Senior Member
    Join Date
    Jan 2014
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    134

    Default Sweet Synthesis

    What does it do?
    Simplifies casting the Sweet Synthesis skill from Crimbo 2016.

    Screenshot:
    synthesis.png

    How do I use it?

    Install it by running this command in KoLmafia's graphical CLI:

    Code:
    svn checkout https://github.com/Ezandora/Sweet-Synthesis/branches/Release/
    Once it's installed, type "synthesis" in the Graphical CLI, for a list of buff options:

    meat - +300% meat.
    item - +150% item.
    muscle exp - +50% muscle gain.
    myst exp - +50% mysticality gain.
    moxie exp - +50% moxie gain.
    muscle - +300% muscle.
    myst - +300% mysticality.
    moxie - +300% moxie.
    HP - +300% maximum HP.
    MP - +300% maximum MP.
    hot - +9 hot res.
    cold - +9 cold res.
    stench - +9 stench res.
    spooky - +9 spooky res.
    sleaze - +9 sleaze res.

    So, running "synthesis item" will give you thirty turns of +150% item for one spleen cost, buying what it needs from the mall. In-run, it will try to use candy you have in inventory, and confirm before using it.

    To update the script itself (or any script), run this command in the graphical CLI:

    Code:
    svn update
    Sweet Synthesis will require a recent daily build of mafia.

    Github: https://github.com/Ezandora/Sweet-Synthesis/
    Contact me in-game: Ezandora (#1557284)

  2. #2
    Minion Bale's Avatar
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    Jun 2008
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    13,225

    Default

    Nice! I think it makes for a nice example of how mafia's "synthesize" command could work once the devs complete it.

    Plus it will hold me over until then.

  3. #3
    Senior Member AlbinoRhino's Avatar
    Join Date
    May 2008
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    628

    Default

    I find myself using more and more of your stuff Ezandora. Thanks for sharing all your genius !

  4. #4
    Junior Member
    Join Date
    Feb 2015
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    16

    Default

    Is it possible to add counter to Syntheze! button (with the rest of spleen left) and ability to multi-syntheze?

  5. #5
    Senior Member
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    Jan 2014
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    134

    Default

    Is it possible to add counter to Syntheze! button (with the rest of spleen left) and ability to multi-syntheze?
    Originally Posted by Abbbo View Post
    Is this in reference to Mafia's Sweet Synthesis tool GUI? That's independent from this script; see http://kolmafia.us/showthread.php?21...thinking-Candy

  6. #6
    Junior Member
    Join Date
    Jan 2017
    Posts
    7

    Default

    The script is great but i had a problem. I used the script for a buff myst. It look in my inventory and decided to use tamarind chewing+ box of dweebs. But since I don't have dweeb in inventory, it went to buy in mall. The box of dweebs was at 100 meat in a disabled store so it went to the next store where dweeb is at 1000 meat. If it had used orange candy heart+ crimbo candied pecan (that i already had in inventory) it would have costed 600 meat. Is there a way to disable mall buying easily ?

  7. #7
    Senior Member
    Join Date
    Jan 2012
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    Texas
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    336

    Default

    Mafia know has this built in so I would think this script is not longer useful. I would look at mafia's implementation

  8. #8

    Default

    The built in version suffers from the same 'mispricing' issue, but that's because there is no way to check for a disabled store, except explicitly trying to buy something.

  9. #9
    Minion Bale's Avatar
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    Jun 2008
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    Default

    Honestly I believe it to be a KoL bug. If KoL disables a player's store... why does KoL decide it is in any way a good thing to list it in mall search results? Doing that is troubling to the players. KoL should not list a store that is disabled.

    Report the bug to KoL.

    Edit: Why should it not be possible to purchase items from a disabled player? I don't really get the logic on that, but its not a big deal.

  10. #10

    Default

    I dunno how the disabling policy works, but if you can be disabled temporarily, it would kinda suck to see all the items in your store sell out while you are unable to stop it, if they for some reason suddenly become more valuable. Though, yeah, I do agree, a mafia workaround might help, but it seems more like something that could use a fix in kol itself.

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