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Thread: My personal Meat farming script

  1. #191
    Developer Veracity's Avatar
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    Code:
    // Should we mallsell or autosell loot found in breakfast?
    
    boolean should_sell_breakfast_loot = define_property( "VMF.SellBreakfastLoot", "boolean", "true" ).to_boolean();
    There are also sets of items that specify which things should autosold or sold in the mall, but you have to edit the script to change those.

    Code:
    // Each of the following item sets must contain at least one
    // item. Otherwise, ASH will give you a set of ALL items.
    //
    // If you want no items in a particular set, use "none" as the only
    // element.
    That is important to remember, if you do edit the sets; simply saying $items[] will NOT do what you expect or want.
    Last edited by Veracity; 04-08-2017 at 03:16 PM.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  2. #192
    Developer fronobulax's Avatar
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    Thank you. As so often happens my question was not clear. If it is VMF that was mallselling the items then is pricing them at 999,999,999 the expected behavior?
    You just vehemently agreed with me
    Originally Posted by Veracity View Post
    I agree with frono.
    Originally Posted by Veracity View Post
    There are 69 players more powerful than you.
    Originally Posted by Statistics Leaderboards

  3. #193
    Developer Veracity's Avatar
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    Yes. It puts them into the mall without specifying a price. If you don't have any in the mall already, you get max price. The script intentionally leaves it to you to change the price later, at your own convenience.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  4. #194
    Developer fronobulax's Avatar
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    Yes. It puts them into the mall without specifying a price. If you don't have any in the mall already, you get max price. The script intentionally leaves it to you to change the price later, at your own convenience.
    Originally Posted by Veracity View Post
    Thank you. I need to remember to find a time when it is convenient to change prices :-)
    You just vehemently agreed with me
    Originally Posted by Veracity View Post
    I agree with frono.
    Originally Posted by Veracity View Post
    There are 69 players more powerful than you.
    Originally Posted by Statistics Leaderboards

  5. #195

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    Just another data point - thanks again for this script.
    Net income = 1,353,415 Meat in 343 turns. Meat/Adventure = 3,945
    Cumulative income = 10,881,382 Meat in 2,832 turns. Meat/Adventure = 3,842

  6. #196
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    One more data point :
    Net income = 1,281,507 Meat in 328 turns. Meat/Adventure = 3,907
    Cumulative income = 45,952,314 Meat in 11,593 turns. Meat/Adventure = 3,963

  7. #197
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    Ran the script today and it started to loop in the DMT:

    Code:
    [2826] The Deep Machine Tunnels
    Encounter: Black Into Your Soul
    Submitting option 5 for choice 1119
    Encounter: Dim Lavender Across The Universe
    Here's what's in the HTML on the page:

    Code:
    <Center><centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td
    style="color: white;" align=center bgcolor=blue><b>White-chartreuse-tan Forwards
    In Time</b></td></tr><tr><td style="padding: 5px; border: 1px solid
    blue;"><center><table><tr><td><center><img
    src="/images/adventureimages/dmtnoncom.gif" width=100
    height=100></center><p>Deep within your pineal gland, a melodious door appears
    inside a vortex of unease. As you draw near, it buzzes a harmonious symphony.
    You try to remember the symphony, but your memories are transparent, throbbing
    lilac cubes. You are desperate to appease the a vortex, but you can only growl.
    You growl. Scintillating ochre radiates from your third ear. The door
    opens.<p>Outside, there are options for you.<center><form style='margin: 0px 0px
    0px 0px;' name=choiceform1 action=choice.php method=post><input type=hidden
    name=pwd value='nope'><input type=hidden
    name=whichchoice value=1119><input type=hidden name=option value=1><input
    class=button type=submit value="&rarr; A dancing of piercing shapes."><br><font
    size=-1>(acquire some abstractions)</font></form><p><form style='margin: 0px 0px
    0px 0px;' name=choiceform3 action=choice.php method=post><input type=hidden
    name=pwd value='nope'><input type=hidden
    name=whichchoice value=1119><input type=hidden name=option value=3><input
    class=button type=submit value="A cone that encloses."><br><font size=-
    1>(acquire modern picture frame<img src="/images/itemimages/magnify.gif"
    valign=middle onclick="descitem('266516661');">3 in
    inventory)</font></form><p><form style='margin: 0px 0px 0px 0px;'
    name=choiceform4 action=choice.php method=post><input type=hidden name=pwd
    value='nope'><input type=hidden name=whichchoice
    value=1119><input type=hidden name=option value=4><input  class=button
    type=submit value="A little cone, familiar, beckoning."><br><font size=-
    1>(duplicate one food, booze, spleen or potion)</font></form><p><form
    style='margin: 0px 0px 0px 0px;' name=choiceform6 action=choice.php
    method=post><input type=hidden name=pwd
    value='nope'><input type=hidden name=whichchoice
    value=1119><input type=hidden name=option value=6><input  class=button
    type=submit value="A path away. All ways. Always."><br><font size=-
    1>(leave)</font></form><p></center>
    Maybe KOL changed something as there is no choice for value=5.

  8. #198
    Developer Veracity's Avatar
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    ASH now lets you see if a choice is valid rather than just submitting it.
    I'll look at this. Thanks for the DEBUG log!
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  9. #199
    Developer Veracity's Avatar
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    Option is 6 to do nothing, not 5. Revision 73.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  10. #200

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    Recent Store Activity (past 2 weeks)
    04/23/17 15:43:36 (Name removed) bought 1 (pogo stick) for 4,000,000 Meat.
    • Advs Used: 352
    • Meat Gained: 1,307,399
    Net income = 5,302,652 Meat in 333 turns. Meat/Adventure = 15,923
    Cumulative income = 32,349,891 Meat in 7,096 turns. Meat/Adventure = 4,558
    There was a large purchase from my store during the script's run. As you see, it was folded into the totals, skewing them completely. Is this a correctable problem?

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