Bug - Fixed Unleashing Your Inner Wolf fails to set my_location()

zarqon

Well-known member
Tested in the relay browser. During fights with houses, even houses after the first, my_location() still returns The Inner Wolf Gym.
 

Veracity

Developer
Staff member
Code:
[672822] Unleash Your Inner Wolf
Encounter: Dutch Angle straw house
Round 0: Brianna wins initiative!
Round 0: Brianna casts BLOW HOUSE DOWN!
Encounter: Dutch Angle straw house
Round 0: Brianna loses initiative!
KoLmafia thinks it is round 1 but KoL thinks it is round 2
Round 1: Dutch Angle straw house takes 130 damage.
Round 1: Brianna wins the fight!

[672825] The Inner Wolf Gym
Encounter: oily straw house
Round 0: Brianna wins initiative!
Round 0: Brianna casts BLOW HOUSE DOWN!
Encounter: oily straw house
Round 0: Brianna loses initiative!
KoLmafia thinks it is round 1 but KoL thinks it is round 2
Round 1: oily straw house takes 130 damage.
We definitely have issues recognizing and logging this correctly.

I have a DEBUG log. Will ponder.
 

zarqon

Well-known member
It would be nice for mafia to spoof a limitmode for this, especially given that KoL does confine you to the area until you're exhausted. But that may be something else entirely.
 

Veracity

Developer
Staff member
Code:
Requesting: https://www.kingdomofloathing.com/place.php?whichplace=ioty2014_wolf&action=wolf_houserun
Field: Location = [fight.php?ireallymeanit=1477589686]
Requesting: https://www.kingdomofloathing.com/fight.php?ireallymeanit=1477589686

[672822] Unleash Your Inner Wolf
Encounter: Dutch Angle straw house

Requesting: https://www.kingdomofloathing.com/fight.php?blah.x=8&blah.y=16&whichskill=7192&action=skill

Round 0: Brianna casts BLOW HOUSE DOWN!
Encounter: Dutch Angle straw house
Round 0: Brianna loses initiative!
KoLmafia thinks it is round 1 but KoL thinks it is round 2
Round 1: Dutch Angle straw house takes 130 damage.
Round 1: Brianna wins the fight!

Requesting: https://www.kingdomofloathing.com/fight.php

[672825] The Inner Wolf Gym
Encounter: oily straw house
Round 0: Brianna wins initiative!

Requesting: https://www.kingdomofloathing.com/fight.php?blah.x=13&blah.y=12&whichskill=7192&action=skill

Round 0: Brianna casts BLOW HOUSE DOWN!
Encounter: oily straw house
Round 0: Brianna loses initiative!
KoLmafia thinks it is round 1 but KoL thinks it is round 3
Round 1: oily straw house takes 130 damage.
Round 1: Brianna wins the fight!
- We correctly recognize that we are in a continued fight - the "next adventure" link goes to fight.php
- We didn't set the location for the first fight - which would have carried over to subsequent fights
- It finds an Encounter and Round 0 after every action
 

Veracity

Developer
Staff member
It would be nice for mafia to spoof a limitmode for this, especially given that KoL does confine you to the area until you're exhausted. But that may be something else entirely.
It doesn't confine you the area. It leaves you in a multi-fight.
 
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