PaladinWhite
Member
Until now, I've been handling counter checking with get_counters() in my pre-adventure script, because I'm a cretin.
I recently decided to convert that functionality over into an actual counter script. After a few growing pains, the main issue I've found is that the script doesn't run when I'm adventuring via the relay browser. So I'm missing counters when that happens. Is there a way to change this behavior (like relayRunsAfterAdventureScript)?
I recently decided to convert that functionality over into an actual counter script. After a few growing pains, the main issue I've found is that the script doesn't run when I'm adventuring via the relay browser. So I'm missing counters when that happens. Is there a way to change this behavior (like relayRunsAfterAdventureScript)?