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Thread: Time-Spinner Far Future Solver

  1. #1
    Senior Member
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    Jan 2014
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    Default Time-Spinner Far Future Solver

    What does it do?

    Far future will play through the Far Future mini-game once, replicating an item and earning two medals.

    Screenshot:
    Explorer.png

    How do I use it?

    Install it by running this command in KoLmafia's graphical CLI:

    Code:
    svn checkout https://github.com/Ezandora/Far-Future/branches/Release/
    Once it's installed, type "FarFuture" in the Graphical CLI, for a list of replication options:

    Drink - Shot of Kardashian Gin - Epic one-drunkenness drink, gives PVP fights.
    Food - Tea, Earl Grey, Hot - Epic one-fullness food.
    Memory - Memory Disk, Alpha - Sell in mall for others to play the game.
    History - Riker's Search History - combat item, deals ~950 sleaze damage.
    Ears - Unstable Pointy Ears - +3 stats/fight accessory.
    Mall - Whatever sells for the most. (won't add it to store)
    None - Replicate nothing.

    So, running "FarFuture food" will play through the far-future mini-game once, collecting two medals and a nice cup of tea.

    To update the script itself (or any script), run this command in the graphical CLI:

    Code:
    svn update
    Far Future will require a recent daily build of mafia.

    Github: https://github.com/Ezandora/Far-Future/
    Contact me in-game: Ezandora (#1557284)

  2. #2
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    Default

    I just tried the script and I ended up holding a bottle of gin in my quarters. Not sure what happened.
    Code:
    > FarFuture food
    
    FarFuture.ash version 1.0.1
    Encounter: Travel back to a Delicious Meal
    Encounter: The Far Future
    Encounter: The Far Future
    Executing action Passenger
    Encounter: Starship Passenger :: In your Quarters
    Executing action Take the Kardashian Gin
    Encounter: Starship Passenger :: In your Quarters
    Executing action Use the Replicator
    Encounter: Starship Passenger :: In your Quarters
    Unable to replicate Tea, Earl Grey, Hot. Re-run the script and pick something else (or nothing) to replicate.

  3. #3
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    Default

    I just tried the script and I ended up holding a bottle of gin in my quarters. Not sure what happened.
    Originally Posted by Magus_Prime View Post
    Code:
    Unable to replicate Tea, Earl Grey, Hot. Re-run the script and pick something else (or nothing) to replicate.
    You haven't unlocked tea yet, so it can't be replicated. Try "FarFuture none".

  4. #4
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    Default

    Thank you. I'd only tried manually once before trying your script.

  5. #5
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    Apr 2009
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    Default

    RFE: FarFuture help (and maybe FarFuture list?) might benefit from printing a list of available (or even just known) targets.

    ETA: actually, I think there's no reason why any unknown target shouldn't print that, as long as any of them do(es).

  6. #6
    Senior Member ckb's Avatar
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    Default

    There actually is a help, just that it is hard to find.
    Type 'FarFuture' into the CLI.
    At the promt for 'Please input a value for string desired_item_name' enter a space " " and hit ok

    And the help prints!

    Though this might be more useful if it was less cryptic.

  7. #7
    Junior Member
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    Feb 2015
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    Default

    Ooops!

    Code:
    FarFuture.ash version 1.0.3
    Encounter: Starship Corporation :: In your Quarters
    Encounter: Starship Corporation :: In your Quarters
    Executing action Sailor
    Encounter: Starship Sailor :: In your Quarters
    Executing action Take the flute
    Encounter: Starship Sailor :: In your Quarters
    Executing action Go to the Bridge
    Encounter: Starship Sailor :: In the Bridge
    Executing action Speak with the alien
    Encounter: Starship Sailor :: In the Bridge
    Executing action Enjoy the harmonic sounds
    Encounter: Starship Sailor :: In the Bridge
    Executing action "Greetings. This is Admiral of this ship, the Starship Sailor."
    Encounter: Starship Sailor :: In the Bridge
    Executing action Play the flute
    Encounter: Starship Sailor :: In the Bridge
    Executing action Go to your Quarters
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Encounter: Starship Sailor :: In your Quarters
    Executing action Play the flute for a while
    Unable to determine where we are.

  8. #8
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    Jan 2014
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    Default

    RFE: FarFuture help (and maybe FarFuture list?) might benefit from printing a list of available (or even just known) targets.

    ETA: actually, I think there's no reason why any unknown target shouldn't print that, as long as any of them do(es).
    Originally Posted by xKiv View Post
    "help" and "list" added as aliases.
    I thought about making it always print that help message if you don't specify a valid option, but that seems like it could be annoying? "asdfasdfasdf" probably means they just want to play through for medals.

    Ooops!
    Originally Posted by Abbbo View Post
    The in-game message changed, so it wasn't able to recognise your skill.

    Anyone running the script should run "svn update" in the GCLI, to handle this.

  9. #9
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    May 2010
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    Default

    Er... Oops. I ran across this error running the warrior route? The one you have to end it after this was to fire a warning shot, hail them and then threaten them. May have been a spotty connection at fault. Not sure.

    Any suggestions on how to plop this into my daily script? IE. Call this up with a predetermined option from my breakfast ash file?

    FarFuture.ash version 1.0.4
    Encounter: Starship Navigator :: In your Quarters
    Encounter: Starship Navigator :: In your Quarters
    Executing action Imagination
    Encounter: Starship Imagination :: In your Quarters
    Executing action Use the Replicator
    Encounter: Starship Imagination :: In your Quarters
    Executing action Go to the Bridge
    Encounter: Starship Imagination :: In the Bridge
    Executing action Speak with the alien
    Encounter: Starship Imagination :: In the Bridge
    Executing action "Warleader Gryphon_2 of the Imagination"
    Encounter: Starship Imagination :: In the Bridge
    Executing action "This will be your last mistake."
    Encounter: Starship Imagination :: In the Bridge
    Executing action "Yeah, well, Imagination!"
    Encounter: Starship Imagination :: In the Bridge
    Executing action Enter the Turbolift
    Encounter: Starship Imagination :: In the Turbolift
    Executing action Take the flute
    Encounter: Starship Imagination :: In the Turbolift
    Executing action Go to the Holofloor
    Encounter: Starship Imagination :: In the Holofloor
    Executing action "Computer, activate program Kobayashi Maru."
    Encounter: Starship Imagination :: In the Holofloor
    Executing action "Computer, activate program Kobayashi Maru."
    Encounter: Starship Imagination :: In the Holofloor
    Executing action "Computer, activate program Kobayashi Maru."
    Encounter: Starship Imagination :: In the Holofloor
    Executing action Enter the Turbolift
    Encounter: Starship Imagination :: In the Turbolift
    Executing action Go to the Bridge
    Encounter: Starship Imagination :: In the Bridge
    Executing action Sit at the Weapons Console
    Encounter: Starship Imagination :: In the Bridge
    Unable to determine where we are.

  10. #10
    Senior Member
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    Jan 2014
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    Default

    Er... Oops. I ran across this error running the warrior route? The one you have to end it after this was to fire a warning shot, hail them and then threaten them. May have been a spotty connection at fault. Not sure.

    Any suggestions on how to plop this into my daily script? IE. Call this up with a predetermined option from my breakfast ash file?
    Originally Posted by Gryphon View Post
    Another game text change, which 1.0.5 handles.

    In your breakfast script:
    Code:
    cli_execute("FarFuture tea");

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