Eliteofdelete
Member
I've been making more in depth consult scripts and noticed that KoLMafia has lots of incorrect monster.physical_resistance values. Some monsters have random/pointless resistances (like lots of ducks have 2%) and others just have wildly incorrect (lots of giants have around 30 and the wall of skin should have 100%, not 10).
Questions:
Questions:
1) How do Update these? Do I....
a) Create a bug report listing the differences.
b) Update KoLMafia directly and submit a build.
2) What is necessary to prove the change should be made?
a) Looking at the KoL Wiki's monster physical resistance.
b) Logs showing the calculated with/without resistance and the outcome.