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Thread: ckb Standard Ascension

  1. #111
    Senior Member ckb's Avatar
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    I changed a bunch of things to take advantage of the new items and skills and workings and familiars... but this also broke some other things and will require more work. Lots of set_location() required to choose when to use the Space Jellyfish. And I messed up some logic somewhere which become apparent as I fail in my current run. I might have something workable in a week... maybe.
    Even if I can't get the 2 day HC to succeed all the time, I can release something that will allow you to finish in day 3.

  2. #112
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    Awesome, thank you. I really appreciate your work on your awesome selection of scripts and this one in particular.

  3. #113
    Senior Member ckb's Avatar
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    The 2017 HC version is now available. Have at it.

    The script will attempt the finish 2017 HC in 2 days. If it does not think it can make it, it will stop before the Island War and finish on day 3.

    The script now runs through the NS tower (mostly). It will stop to make you buff for the Tower Contests manually (Init, elemental, offstat). Once you have passed all those tests, re-run the script. It will fight the guardians and climb the tower and kill the NS.

    Also, I have poured a ton of work into this. It really is a thing of beauty to be able to automate a 2-day HC run. I welcome any feedback (or donations of appreciation).

    Enjoy!

  4. #114
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    Can we get a list of what it requires?

  5. #115
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    Can we get a list of what it requires?
    Originally Posted by txrangersxx View Post
    The first post has already been updated with IOTM requirements.

  6. #116
    Senior Member ckb's Avatar
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    The first post has already been updated with IOTM requirements.
    Originally Posted by Valliant View Post
    This. I think that list is correct, but I may have missed something.
    Generally, it requires everything ;-)

  7. #117

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    Thanks ckb, I will give this a go!

  8. #118
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    New issue: On revision 30 ckb-custom.ccs isn't extracting essence, but expected it could make hacked gibsons. I'm playing as a AT and using ckb-consult.ash for my combat script. Looking at the script, it looks like it should try to extract at the end of the list of free combat actions right after Summon Love Gnats and before Extract Jelly, but the list of actions I got from my last fight was:

    Code:
    [33] The Boss Bat's Lair
    Encounter: beefy bodyguard bat
    Strategy: C:\Users\ASUS\Google Drive\KolMafia\ccs\ckb-custom.ccs [default]
    Round 0: ililili loses initiative!
    Round 1: You lose 8 hit points
    ckb-consult: Round 1: Fighting a beefy bodyguard bat at The Boss Bat's Lair
    Round 1: ililili executes a macro!
    Round 1: ililili casts SUMMON LOVE MOSQUITO!
    Round 2: ililili uses the Time-Spinner!
    Round 3: ililili casts COMPRESS!
    Round 4: ililili casts COWBOY KICK!
    Round 5: ililili casts SUMMON LOVE GNATS!
    Round 6: ililili casts STUFFED MORTAR SHELL!
    Round 7: ililili casts CANNELLONI CANNON!
    Round 8: ililili wins the fight!
    So I'm baffled as to why it didn't decide to continue.

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