Bug - Fixed Unknown Flags

fronobulax

Developer
Staff member
I did not log in but just opened a gCLI from the menu. I saw
Unknown flag 0 specified for borg a-beeping in combats.txt.
Unknown flag 1 specified for strangler strangling in combats.txt.
Unknown flag 2 specified for stomper stomping in combats.txt.

I presume this is telling us about some incorrect data or are these valid and whatever tested the file needs to be updated? I cannot ever recall ever seeing these in the gCLI after login.
 

Veracity

Developer
Staff member
Oh, booger. I specified weighting for the monsters in the Sinister Dodecahedron - just for fun, since we will never see it again - but I see that AreaCombatData assumes that the weighting is a single character. So, "10" is "1" - and "0" is "unknown flag".

That's pretty pathetic.

Either AreaCombatData.addMonster() needs to be updated - or we can "fix" this by removing the weightings for monsters in the Sinister Dodecahedron.
 
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