Is there any way to properly speculate new max health? There is a modifier for maximum hp, but that doesn't actually correlate to actual max hp. I'm just trying to get something that corresponds to my_maxhp() if possible.
> whatif quiet
> ash numeric_modifier("Generated:_spec", "Buffed HP Maximum")
Returned: 715.0
> whatif quiet; up phorcefullness; up song of starch
> ash numeric_modifier("Generated:_spec", "Buffed HP Maximum")
Returned: 1661.0
For what it's worth, if you don't use quiet, then you can see the speculated values (e.g. "Buffed Muscle", "Buffed HP Maximum").
Nifty. Not sure why I didn't see that, but I'll definitely have autoBasement properly check speculated HP now, rather than just looking at my real HP and rejecting the maximizer results based on that. Thanks!