This script is dedicated to managing an ascension as Ed the Undying. Before running the script you need to ascend as the Spring '15 Challenge Path, "Actually Ed the Undying".
Features
Everyone has that problem, a alt account you want some skills on, but not enough time to train him up and play your regular account as well. Or maybe you're just going on vacation and don't want to be spending lots of time thinking about KoL. Edscension is the answer to these and all other Karma farming problems! Combining the quick ascending potential of Ed (3 or 4 days depending on if you have an astral belt or Mr. Store items) with the high Karma return of Hardcore runs Edscension will net you 50 more karma on average than ascending Softcore on an in-season path!
This script is currently as of version 1.0.0.4 in Beta, most hard bugs and loops have been fixed, however it is still recommended that you be comfortable with (and watch) the CLI while running this script to catch any bugs before they potentially waste adventures. Please report any bugs you find to me to add to the bug list.
Change log: (1.0.2.0)
Changelog from last version:
Ed now remembers to have -combat for The Hidden Park
Now supports paying up to 3 ka coins (2 additional undeath/flyering sequences, can do more if people need more) when undying for flyering, more important for those with minimal ML sources
Doesn't try shopping multiple times per fight now
Fixed a bug with shopping and single round use items/skills such as curse of fortune and talisman of renenutet
Shopping should hopefully trigger to fill your spleen always now, but then again, it's death dependent so if you don't die it won't work
Fixed a bug with pirates quest
Shut up that nagging message about unreachable code
A possible fix for not imbueing properly (definite fix after testing)
YR for snake knight now (hooray for xp!) as well as some MP adjustments to make YRs and Stench happen properly (might cause more "Can't restore" stops)
Should now support doing The Hidden Temple if you didn't get enough stone wool
Improved handling of The Hidden Park (to help with obtaining book of matches)
Servant handling is now much improved, imbuing works properly, and I still don't get regex. :/
Shopping should be working as normal again, hooray for giant redundant ifs!
Now buys silk bandages once you hit level 12 (for Boo Peak healing)
Some slight tweaks to the combat script that should reduce the number of accidental undeaths by trying to attack with weapon when should be summoning scarabs
More messing around with the shopping list to see if I can get Even More Elemental Wards to be purchased in a timely manner
Working on the eating/drinking automagically, I swear!
Should now stop aborting the LFM while still having +combat but no Horus talismen
Now properly sets your battle action as well as CCS and Mood and Recovery Settings
Your moxie is now properly taken into account before trying to be a pirate, arrr
Should now have fewer extra-undeaths while insult gathering
Should hopefully stop auto-stopping when using Caronch's map and dying on the first round
RELAY SETTINGS NOW WORK
SVN support is go!
Bug List: (1.0.1.0)
How to install:
Run this in your KoLmafia gCLI.
Once in place, just refresh your KoLmafia scripts menu and click on the ed_ascend.ash file to start automating your adventuring!
How to use:
Eating/Drinking:
As auto-eat/drink isn't up yet, currently I use this setup. Take astral hotdogs, eat one when you reach level 8 or 7 (You'll undoubtedly reach 8 before running out of spleen once you have at least 15 skill points) use fortune cookies and the lunchbox to fill out the rest of your stomach. For booze use whatever you can find that's best, probably buy the cocktail shaker so you can make shots for the extra mys points. Once you have 20 skill points you should be reaching level 11 on day 2 and eat the second dog then, eat the third when you reach level 12.
Astral Choices:
Hotdogs, astral mask, astral shield, astral belt. I take the mask since I don't have the belt. Choose to unlock the knoll.
Currently I'm consistently averaging 760ish turns per ascension.
Dependencies:
Zarqon's Zlib
Special Thanks:
CheeseCookie, Ezandora, and others who have helped me understand the coding.
Features
Everyone has that problem, a alt account you want some skills on, but not enough time to train him up and play your regular account as well. Or maybe you're just going on vacation and don't want to be spending lots of time thinking about KoL. Edscension is the answer to these and all other Karma farming problems! Combining the quick ascending potential of Ed (3 or 4 days depending on if you have an astral belt or Mr. Store items) with the high Karma return of Hardcore runs Edscension will net you 50 more karma on average than ascending Softcore on an in-season path!
This script is currently as of version 1.0.0.4 in Beta, most hard bugs and loops have been fixed, however it is still recommended that you be comfortable with (and watch) the CLI while running this script to catch any bugs before they potentially waste adventures. Please report any bugs you find to me to add to the bug list.
Change log: (1.0.2.0)
Changelog from last version:
Ed now remembers to have -combat for The Hidden Park
Now supports paying up to 3 ka coins (2 additional undeath/flyering sequences, can do more if people need more) when undying for flyering, more important for those with minimal ML sources
Doesn't try shopping multiple times per fight now
Fixed a bug with shopping and single round use items/skills such as curse of fortune and talisman of renenutet
Shopping should hopefully trigger to fill your spleen always now, but then again, it's death dependent so if you don't die it won't work
Fixed a bug with pirates quest
Shut up that nagging message about unreachable code
A possible fix for not imbueing properly (definite fix after testing)
YR for snake knight now (hooray for xp!) as well as some MP adjustments to make YRs and Stench happen properly (might cause more "Can't restore" stops)
Should now support doing The Hidden Temple if you didn't get enough stone wool
Improved handling of The Hidden Park (to help with obtaining book of matches)
Servant handling is now much improved, imbuing works properly, and I still don't get regex. :/
Shopping should be working as normal again, hooray for giant redundant ifs!
Now buys silk bandages once you hit level 12 (for Boo Peak healing)
Some slight tweaks to the combat script that should reduce the number of accidental undeaths by trying to attack with weapon when should be summoning scarabs
More messing around with the shopping list to see if I can get Even More Elemental Wards to be purchased in a timely manner
Working on the eating/drinking automagically, I swear!
Should now stop aborting the LFM while still having +combat but no Horus talismen
Now properly sets your battle action as well as CCS and Mood and Recovery Settings
Your moxie is now properly taken into account before trying to be a pirate, arrr
Should now have fewer extra-undeaths while insult gathering
Should hopefully stop auto-stopping when using Caronch's map and dying on the first round
RELAY SETTINGS NOW WORK
SVN support is go!
Bug List: (1.0.1.0)
- Not handling eating/drinking, a large project which will take time to fix, however does handle fortune cookie/lucky lindy use. I suggest getting Astral Hotdogs.
- The first couple turns can be tricky reaching MP targets (as auto-shopping requires a death to trigger and you might get lucky and not die)
How to install:
Run this in your KoLmafia gCLI.
Code:
svn checkout https://github.com/ZenProductions/Edscension/branches/master/
Once in place, just refresh your KoLmafia scripts menu and click on the ed_ascend.ash file to start automating your adventuring!
How to use:
Eating/Drinking:
As auto-eat/drink isn't up yet, currently I use this setup. Take astral hotdogs, eat one when you reach level 8 or 7 (You'll undoubtedly reach 8 before running out of spleen once you have at least 15 skill points) use fortune cookies and the lunchbox to fill out the rest of your stomach. For booze use whatever you can find that's best, probably buy the cocktail shaker so you can make shots for the extra mys points. Once you have 20 skill points you should be reaching level 11 on day 2 and eat the second dog then, eat the third when you reach level 12.
Astral Choices:
Hotdogs, astral mask, astral shield, astral belt. I take the mask since I don't have the belt. Choose to unlock the knoll.
Currently I'm consistently averaging 760ish turns per ascension.
Dependencies:
Zarqon's Zlib
Special Thanks:
CheeseCookie, Ezandora, and others who have helped me understand the coding.
Last edited by a moderator: