Bug - Fixed Lovebug skills not recognized, as Actually Ed

I just bought some pheromones, then ascended as Ed, and have used the lovebug skills in combat. They appear in the relay browser skills dropdown, but Mafia isn't recognizing that I've got the skills. r15745.

> ashq print(have_skill($skill[summon love mosquito]))

false (expected since I'm Actually Ed)

> ashq print(have_skill($skill[summon love scarabs]))

false

> ashq print(have_skill($skill[summon love stinkbug]))

false

> ashq print(have_skill($skill[summon love gnats]))

false

Log out/in didn't fix it. have_skill returns false both inside of and outside of combat.
 

Veracity

Developer
Staff member
> ash have_skill( $skill[ summon love gnats ] )

Returned: false

[214] The Obligatory Pirate's Cove
Encounter: sassy pirate
Round 0: Veracity wins initiative!

> ash have_skill( $skill[ summon love gnats ] )

Returned: true
Round 1: Veracity casts SUMMON LOVE GNATS!

> ash have_skill( $skill[ summon love gnats ] )

Returned: false
Round 2: Veracity attacks!
Round 3: sassy pirate takes 6 damage.
Round 3: Veracity casts SAUCESTORM!
Round 4: sassy pirate takes 68 damage.
Round 4: sassy pirate takes 68 damage.
Round 4: Veracity wins the fight!
After Battle: Jung Grrl says, "winking and dancing are primal, universal symbols for acquiring meat and items, respectively."
You gain 62 Meat
After Battle: Vingvung whirls around picking up items, like a little couscous tornado.
You acquire an item: sunken chest
You acquire an item: flaregun
You gain 5 Fortitude
You gain 16 Wizardliness
You gain 4 Sarcasm
Revision 15766 does that.

Now I wonder about whether you can use temporary combat skills in a CCS. I suspect not.
 

Darzil

Developer
Now I wonder about whether you can use temporary combat skills in a CCS. I suspect not.
I'm pretty sure you can, though our support for them is patchy at present. For example, equipping an item that gives a skill gives the skill, unequipping it doesn't remove it. Gaining an effect that gives a skill does not give it. I wonder about looking at that stuff sometime, but haven't yet.
 
Thanks a ton, Veracity!

I'm not sure if or how skills like this work in a CCS, but it seems to work fine in a consult script, now.
 
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