New Content - Implemented airplane charter: Dinseylandfill

Bale

Minion
I'm not going to bother posting the stuff from the coinmaster and so forth that any dev purchasing the charter cannot avoid learning or mall tradeable items. It's pointless. I'll worry about the stuff that actually requires discovery or could be missed.


lostcalpolydude, thank you for adding stenchAirportAlways so swiftly, but you forgot to add a default value. It's a bit odd seeing N/A for default when I check it with prefref.
 
Last edited:

Bale

Minion
Accepting the Quest: Teach a Man to Fish Trash

gives me an item to use:
Code:
place.php?whichplace=airport_stench&action=airport3_kiosk
Encounter: Employee Assignment Kiosk
Took choice 1066/2: unknown
choice.php?whichchoice=1066&pwd&option=2
--------------------
8245	trash net	390284625	poolskimmer.gif	weapon	q	0
trash net	10	Mus: 0	2-handed polearm
# Item trash net
--------------------

And enters the following in my Quest Log:

HTML:
<p><b>Teach a Man to Fish Trash</b><br> Ride <a class=nounder target=mainpane href=place.php?whichplace=airport_stench><b>Pirates of the Garbage Barges</b></a> and fish garbage out of the waterway.<br>   Filth Level: 95%<p>

At the end of each fight it says:
Code:
<!--WINWINWIN--><p><p>You fish one of the larger chunks of garbage out of the waterway and toss it into the barge behind you.<!--familiarmessage-->

When I finish the quest it says:

HTML:
!<!--WINWINWIN--><p><p>You fish one of the larger chunks of garbage out of the waterway and toss it into the barge behind you.<p>There's still quite a bit of trash floating in the water, but at least the barges aren't getting hung up on it anymore.  You should head back to that <a class=nounder href=place.php?whichplace=airport_stench><b>kiosk</b></a> and collect your wages.<!--familiarmessage--><center>

I return to the kiosk and get my rewards:

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='adventure.php?snarfblat=443'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>again</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<Center><div id="results"><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>The screen flashes "Performance Review:  Sufficient" and some money slides out of a slot beneath it.<center><table class="item" style="float: none" rel="id=8205&s=0&q=0&d=0&g=0&t=0&n=3&m=0&p=0&u=."><tr><td><img src="/images/itemimages/funfunds.gif" alt="FunFunds™" title="FunFunds™" class=hand onClick='descitem(940383486)'></td><td valign=center class=effect>You acquire <b>3 FunFunds™</b></td></tr></table></center></span></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></div><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Again:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><p><a href="adventure.php?snarfblat=443">Adventure Again (Pirates of the Garbage Barges)</a><p><a href="place.php?whichplace=airport_stench">Go back to Dinseylandfill</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center><!--faaaaaaart--><script>top.charpane.location.href="charpane.php";</script>
</div></div></body>
 

Bale

Minion
Adding new location: Barf Mountain - adventure.php?snarfblat=442
Ah, Barf Mountain! Nothing brightens up an indoor space like some plants, I always say.


Adding new location: Pirates of the Garbage Barges - adventure.php?snarfblat=443
Ah, Pirates of the Garbage Barges! Nothing brightens up an indoor space like some plants, I always say.


Adding new location: The Toxic Teacups - adventure.php?snarfblat=444
Ah, The Toxic Teacups! I have a number of species that thrive in outdoor environments!


Adding new location: Uncle Gator's Country Fun-Time Liquid Waste Sluice - adventure.php?snarfblat=445
Ah, Uncle Gator's Country Fun-Time Liquid Waste Sluice! Nothing brightens up an indoor space like some plants
 

Bale

Minion
Are we going to keep track of which choices are unlocked for the "Maint Misbehavin'" choice adventure?

To unlock the Maintenance choice 1 for "B. Mountain Facilities" requires you to adventure at Barf Mountain until you encounter this:

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='place.php?whichplace=airport_stench'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>again</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<centeR><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><b>The Back Door</b><br><img src="/images/adventureimages/maintdoor.gif" width=100 height=100></center><p><blockquote>Behind one of the pylons holding up the rollercoaster tracks, you find a door labeled "Maintenance Personnel Only."  You try the handle and discover that it is unlocked!
<p>
You find your way from the rollercoaster's maintenance room to the central tunnels and unlock all of the doors along the way.</blockquote><p><Center><center><p><a href="place.php?whichplace=airport_stench">Go back to Dinseylandfill</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><!--faaaaaaart--></centeR></div></div></body>

To unlock the Maintenance choice 2 for "Pirates Control Room" requires you to adventure at Pirates of the Garbage Barges until you encounter this:

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='place.php?whichplace=airport_stench'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>again</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<centeR><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><b>Behind the Scenes</b><br><img src="/images/adventureimages/maintdoor.gif" width=100 height=100></center><p><blockquote>You leap off of your nasty barge before it can get boarded by one of those gross pirates and explore the scenery a little bit.  Everything looks way worse from the back than it does from the front, but it smells pretty much the same.
<p>
Behind a heaping pile of what probably used to look like treasure instead of slimy green garbage, you find a door labeled "STAFF ONLY."  You head through it and make your way back to the central maintenance tunnels, leaving doors unlocked as you go.</blockquote><p><Center><center><p><a href="place.php?whichplace=airport_stench">Go back to Dinseylandfill</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><!--faaaaaaart--></centeR></div></div></body>

To unlock the Maintenance choice 3 for "Tea Cup Operations" requires you to adventure at The Toxic Teacups until you encounter this:

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='place.php?whichplace=airport_stench'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>again</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<centeR><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><b>Toxic Teacup Tunnel Time</b><br><img src="/images/adventureimages/maintdoor.gif" width=100 height=100></center><p><blockquote>Behind the fence surrounding the Toxic Teacups, you notice a small building with a door labeled "AUTHORIZED PERSONNEL ONLY" and go through it.  You figure you're probably authorized.
<p>
Behind the door are a set of stairs leading down to the control room for the ride, and beyond that into the network of maintenance tunnels underneath the park.  You make your way through them to the central hub, unlocking doors as you go.</blockquote><p><Center><center><p><a href="place.php?whichplace=airport_stench">Go back to Dinseylandfill</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><!--faaaaaaart--></centeR></div></div></body>

To unlock the Maintenance choice 4 for "Uncle G Maintenance" requires you to adventure at Uncle Gator's Country Fun-Time Liquid Waste Sluice until you encounter this:

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='place.php?whichplace=airport_stench'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>again</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<centeR><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><b>Swamp Control</b><br><img src="/images/adventureimages/maintdoor.gif" width=100 height=100></center><p><blockquote>In a back room in this backwater bayou, you find a door labeled "CONTROL ROOM -- KEEP OUT!"  As is your wont as an adventurer, you take that as an invitation to enter.  The door leads to the control room for the ride, and a further door leads into the network of maintenance tunnels beneath the park.
<p>
You make your way to the central hub, propping open all of the doors you find along the way.</blockquote><p><Center><center><p><a href="place.php?whichplace=airport_stench">Go back to Dinseylandfill</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><!--faaaaaaart--></centeR></div></div></body>

Each of those then has another setting that we will definitely want to keep track of. However those are all easily repeatable so there isn't much point to posting about them.
 
Last edited:

Bale

Minion
New day. Another quest.


HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='choice.php?action=auto'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>auto</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<Center><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Employee Assignment Kiosk</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td>You head to the Employee Assignment Kiosk and approach the computer inside.  Two jobs are posted for today in the Dinsey corporation's automated staff management system:<p><center><b>Available Assignments:</b><P><table cellspacing=10 cellpadding=10><tr><td valign=top style='border: 1px solid black;' width=250><center><b>Racism Reduction</b></center><p>Guests are becoming increasingly uneasy due to the old-timey racism present in Uncle Gator's Country Fun-Time Liquid Waste Sluice.  Employees needed to update the more offensive elements of the ride.<p><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=d810d1b551d2a2947d1ad4acf1063ba9><input type=hidden name=option value=1><input class=button type=submit value='Accept Assignment'></form></center></td><td valign=top style='border: 1px solid black;' width=250><center><b>Track Maintenance</b></center><p>Proper function of the Barf Mountain rollercoaster / solid waste transport unit requires periodic re-greasing of the rails.  The next scheduled re-greasing is overdue.<p><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=d810d1b551d2a2947d1ad4acf1063ba9><input type=hidden name=option value=2><input class=button type=submit value='Accept Assignment'></form></center></td></tr></table><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=d810d1b551d2a2947d1ad4acf1063ba9><input type=hidden name=option value=6><input class=button type=submit value='Leave'></form></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><!--faaaaaaart--></div></div></body>

I accept the Track Maintenance quest (Super Luber) and got lube shoes:

Code:
place.php?whichplace=airport_stench&action=airport3_kiosk
Encounter: Employee Assignment Kiosk
Took choice 1066/2: unknown
choice.php?whichchoice=1066&pwd&option=2
--------------------
8244	lube-shoes	524575541	lubeshoes.gif	accessory	q	0
lube-shoes	0	none
# Item:[8244] Good for lubricating rollercoaster tracks
Item	lube-shoes	Moxie: -10
--------------------
You acquire an item: lube-shoes

HTML:
<table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>You press the button to accept the assignment.A hatch opens beneath the screen and a pair of weird shoes falls out.<center><table class="item" style="float: none" rel="id=8244&s=0&q=1&d=0&g=0&t=0&n=1&m=0&p=0&u=q"><tr><td><img src="/images/itemimages/lubeshoes.gif" alt="lube-shoes" title="lube-shoes" class=hand onClick='descitem(524575541)'></td><td valign=center class=effect>You acquire an item: <b>lube-shoes</b>

Quest Log:

HTML:
<p><b>Super Luber</b><br> Ride the <a class=nounder target=mainpane href=place.php?whichplace=airport_stench><b>Barf Mountain</b></a> rollercoaster to lubricate the tracks.<p>

when I ride the rollercoaster I get this message instead of the usual rollercoaster riding message.
HTML:
<table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>You grab the back of the last car and plant your lube-shoed feet firmly on the rails.  You ride the entire coaster like this, lubricating every inch of the tracks.</span></td></tr></table></center></td></tr><tr><td height=4></td></tr></table>

Go to the kiok to get my wages:
HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='choice.php?action=auto'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>auto</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<Center><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Employee Assignment Kiosk</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><b>Current Assignment:</b><table cellspacing=10 cellpadding=10><tr><td valign=top style='border: 1px solid black;' width=250><center><b>Track Maintenance</b></center><p>Proper function of the Barf Mountain rollercoaster / solid waste transport unit requires periodic re-greasing of the rails.  The next scheduled re-greasing is overdue.<p></td></tr></table></center><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=d810d1b551d2a2947d1ad4acf1063ba9><input type=hidden name=option value=3><input class=button type=submit value='Collect Wages'></form></center><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=d810d1b551d2a2947d1ad4acf1063ba9><input type=hidden name=option value=6><input class=button type=submit value='Leave'></form></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><!--faaaaaaart--></div></div></body>

Message for wages collected:

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='adventure.php?snarfblat=442'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>again</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<Center><div id="results"><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>The screen flashes "Performance Review:  Average" and some money slides out of a slot beneath it.<center><table class="item" style="float: none" rel="id=8205&s=0&q=0&d=0&g=0&t=0&n=3&m=0&p=0&u=."><tr><td><img src="/images/itemimages/funfunds.gif" alt="FunFunds™" title="FunFunds™" class=hand onClick='descitem(940383486)'></td><td valign=center class=effect>You acquire <b>3 FunFunds™</b></td></tr></table></center></span></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></div><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Again:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><p><a href="adventure.php?snarfblat=442">Adventure Again (Barf Mountain)</a><p><a href="place.php?whichplace=airport_stench">Go back to Dinseylandfill</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center><!--faaaaaaart--><script>top.charpane.location.href="charpane.php";</script>
</div></div></body>
 

heeheehee

Developer
Staff member
Code:
--------------------
1818	Toxic Vengeance	dizzy.gif	6a88a4aa93f9e0dffd803c4c01464b6a
Effect	Toxic Vengeance	Muscle: [-T], Mysticality: [-T], Moxie: [-T], Stench Damage: [3*T], Spell Damage Percent: [3*T]
--------------------
Uncapped, I'm told.
Code:
--------------------
Toxic Chemistry	buy	5	Lemonade-235	ROW710
--------------------
--------------------
8220	Lemonade-235	531649603	toxlemonade.gif	drink	d	22
Lemonade-235	2	5	good	1-1	0	0	0	
Item	Lemonade-235	Effect: "Radiated and Grodiated", Effect Duration: 40
--------------------
--------------------
1821	Radiated and Grodiated	radiation.gif	1e66883b06b10801f4cc305734643848	drink 1 Lemonade-235
Effect	Radiated and Grodiated	Mysticality Percent: +50, Stench Spell Damage: +25, Stench Resistance: +3
--------------------
--------------------
Toxic Chemistry	buy	5	toxo	ROW709
--------------------
--------------------
8219	toxo	879522066	toxo.gif	food	d	22
toxo	2	5	good	1-1	0	0	0	
Item	toxo	Effect: "Radiated and Grodiated", Effect Duration: 40
--------------------
--------------------
Toxic Chemistry	buy	50	isotophat	ROW711
--------------------
--------------------
8221	isotophat	188051518	toxhat.gif	hat	d	50
isotophat	100	Mox: 35
Item	isotophat	Stench Damage: +10, Stench Spell Damage: +20
--------------------
--------------------
Toxic Chemistry	buy	50	Three Mile Island shorts	ROW712
--------------------
--------------------
8222	Three Mile Island shorts	696890895	toxshorts.gif	pants	d	50
Three Mile Island shorts	100	Mox: 35
Item	Three Mile Island shorts	Stench Damage: +20, Stench Spell Damage: +10
--------------------
--------------------
Toxic Chemistry	buy	50	toxic mop	ROW713
--------------------
--------------------
8223	toxic mop	248150281	mop.gif	weapon	d	90
toxic mop	150	Mus: 50	2-handed polearm
Item	toxic mop	Stench Damage: +20, Stench Spell Damage: +20
--------------------
--------------------
Toxic Chemistry	buy	500	inert sludgepuppy	ROW714
--------------------
--------------------
8224	inert sludgepuppy	469414689	sludgepup.gif	grow		0
# Item inert sludgepuppy
--------------------
Toxic globule shop.

For what it's worth, How To Scam Tourists (and cheap sunglasses) could probably have their modifier multiplied by loc(Barf Mountain). The stinky fanny pack suggests that we should add a parent() function for modifiers so we don't need to modify that every time a new airport is released. This'd have the added bonus of allowing us to simplify the modifier on the doll-eye amulet to just use parent(Manor).

Also, I wonder if old soft shoes (+items vs hobos) works against hobos outside of Hobopolis. Will report back in a bit.

edit: they do not. Missed a bum cheek at +183% with old soft shoes equipped.
 
Last edited:

Veracity

Developer
Staff member
Huh. I just submitted those in revision 15680, since I figured them out when I got all the new factoids. Sorry!

At least you can probably refine the scaling parameters (caps, mins) for the 3 scaling monsters.
 

DoctorRotelle

Developer
Will someone be adding _stenchAirportToday ? Looks like I'm going to need to write a clean-up script to populate the properties for the airports. Perhaps it is something that can be set when folks ascend or do something else which implies the "always" preferences are true.
 

Veracity

Developer
Staff member
Will someone be adding _stenchAirportToday ? Looks like I'm going to need to write a clean-up script to populate the properties for the airports. Perhaps it is something that can be set when folks ascend or do something else which implies the "always" preferences are true.
Revision 15682. Untested.
 

Darzil

Developer
Once I've committed that I plan to start on tracking the first few possible settings for the maintenance tunnels, and using it to tell whether flashy pirate can appear.
 

Darzil

Developer
For what it's worth, How To Scam Tourists (and cheap sunglasses) could probably have their modifier multiplied by loc(Barf Mountain). The stinky fanny pack suggests that we should add a parent() function for modifiers so we don't need to modify that every time a new airport is released. This'd have the added bonus of allowing us to simplify the modifier on the doll-eye amulet to just use parent(Manor).
I have handled these modifiers, though haven't added parent().
 

Bale

Minion
I'm hoping that sharing Dinseyland quest info helps Darzil eventually add quest tracking for it. Please tell me if I'm sharing the correct information, or if you don't need some of it.

Here are today's Quests:
HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='choice.php?action=auto'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>auto</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<Center><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Employee Assignment Kiosk</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td>You head to the Employee Assignment Kiosk and approach the computer inside.  Two jobs are posted for today in the Dinsey corporation's automated staff management system:<p><center><b>Available Assignments:</b><P><table cellspacing=10 cellpadding=10><tr><td valign=top style='border: 1px solid black;' width=250><center><b>Racism Reduction</b></center><p>Guests are becoming increasingly uneasy due to the old-timey racism present in Uncle Gator's Country Fun-Time Liquid Waste Sluice.  Employees needed to update the more offensive elements of the ride.<p><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=dc43cebadc5808e6e7de47d45f430592><input type=hidden name=option value=1><input class=button type=submit value='Accept Assignment'></form></center></td><td valign=top style='border: 1px solid black;' width=250><center><b>Bear Removal</b></center><p>An invasive species of nasty bears has gained a foothold in Uncle Gator's Country Fun-Time Liquid Waste Sluice.  Employees are needed to thin their numbers.<p><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=dc43cebadc5808e6e7de47d45f430592><input type=hidden name=option value=2><input class=button type=submit value='Accept Assignment'></form></center></td></tr></table><center><form action=choice.php><input type=hidden name=whichchoice value=1066><input type=hidden name=pwd value=dc43cebadc5808e6e7de47d45f430592><input type=hidden name=option value=6><input class=button type=submit value='Leave'></form></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><!--faaaaaaart--></div></div></body>

I choose the quest to make Uncle Gator's ride less racist. Here's the response when I accept:
HTML:
<table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>The screen flashes "Assignment accepted, Employee #DL-754005."<p>The screen then lists a bunch of ideas for making the ride less racist, but the ideas are all themselves so racist that you decide to just use your own judgement.</span></td></tr></table>

Here's the Quest Log entry for: Social Justice Adventurer II
HTML:
<p><b>Social Justice Adventurer II</b><br> Make <a class=nounder target=mainpane href=place.php?whichplace=airport_stench><b>Uncle Gator's</b></a> ride less racist.<br>   Currently: Double Ultra-Racist<p>

Various after combat messages follow (there are many repeats):
  • You repaint some manacles to make them look like colorful, unwieldy bracelets.
  • You reprogram the animatronic characters to not be afraid of ghosts.
  • You add a blanket and some wax fruit, so it looks like the animatronic field workers are having a nice picnic.
  • You repaint all the animatronic characters to make them more ethnically diverse. Also you switch the hats around a bit, which is fun.
  • You swap out an animatronic banjo for a sweet electric guitar.
  • You repaint an animatronic guy with a whip, so that it looks like he's offering to share his licorice. Kind of aggressively, but still...
  • You add some cantaloupe and honeydew to make the animatronic fruit salad a little more diverse.
  • You repaint a scene of a man being forced to sit in the back of the bus so that it looks like he's being seated in the back of a limousine.


Every time I get one of those messages (one every single combat), my rascist level (reported in the quest tracker and charpane) is reduced by one.

Levels of Racism are:
  • Double Ultra-Racist
  • Ultra-Rascist
  • Hyper-Rascist
  • Insanely Racist
  • Crazy Racist
  • Unacceptably Racist
  • Still Unacceptably Racist
  • 52% Racist
  • Moderately Racist
  • Pretty Racist
  • Definitely Still Too Racist
  • Still Uncomfortably Racist
  • Cute Grandma-Level Racist
  • Just a Little Bit Racist
  • Almost Not Racist


When the quest is complete, I get this after-combat text to announce my completion:
HTML:
<!--WINWINWIN--><p>You repaint a scene of a man being forced to sit in the back of the bus so that it looks like he's being seated in the back of a limousine.<p>You look over the ride and conclude that it's probably not unacceptably racist anymore.  You should head back to that <a class=nounder href=place.php?whichplace=airport_stench><b>kiosk</b></a> and collect your pay.<!--familiarmessage-->

And my quest log says:
HTML:
<p><b>Social Justice Adventurer II</b><br> Return to the <a class=nounder target=mainpane href=place.php?whichplace=airport_stench><b>Kiosk</b></a> to collect your wages.<p>

I collect my pay:
HTML:
<table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>The screen flashes "Performance Review:  Fair" and some money slides out of a slot beneath it.<center><table class="item" style="float: none" rel="id=8205&s=0&q=0&d=0&g=0&t=0&n=3&m=0&p=0&u=."><tr><td><img src="/images/itemimages/funfunds.gif" alt="FunFunds™" title="FunFunds™" class=hand onClick='descitem(940383486)'></td><td valign=center class=effect>You acquire <b>3 FunFunds™</b></td></tr></table>
 
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