New Content - Implemented March 2015 IoTM: Ed the Undying exhibit crate

Bale

Minion
It will be in the Mr. Store after rollover. In the meantime Subscribers get to play with it. The thing is really neato! Its tradeable form is the crate. When you open the crate, it binds to the character and becomes an untradeable crown.

http://127.0.0.1:60080/desc_item.php?whichitem=538837118

Of particular note, it can be "adjusted" to add on one of six special powers. Foldable! It requires chosing the form in a choice adventure, so that is a little bit different.

  • Golden bear - Muscle +20, +2 Muscle Stats Per Fight
  • Golden owl - Mysticality +20, +2 Mysticality Stats Per Fight
  • Golden puma - Moxie +20, +2 Moxie Stats Per Fight
  • Golden hyena - +20 to Monster Level
  • Golden mouse - +10% Item Drops from Monsters, +20% Meat from Monsters
  • Golden weasel - The first attack against you will always miss, Regenerate 10-20 HP per Adventure
 

psly4mne

Member
Are the different forms different items (like Boris/Jarls/Pete's ItoMs), or do they modify the enchantment on the single items, akin to the Folder Holder / Sticker Sword? EDIT: Got mine, it's the latter. Probably requires a CLI command to change animals.

To change form: inventory.php?action=activateedhat followed by choice.php?whichchoice=1063&option=N, N is 1 for the bear up to 6 for the weasel.
 
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Bale

Minion
They modify the enchantment on the item. It is always item number 8185.

Code:
--------------------
8184	Ed the Undying exhibit crate	456673748	crate.gif	usable	t	0
# Item Ed the Undying exhibit crate
--------------------
8185	The Crown of Ed the Undying	538837118	nemes.gif	hat		0
The Crown of Ed the Undying	100	none
# Item:[8185] Ed's servants will level up faster
# Item:[8185] Allows you to read thoughts
Item	The Crown of Ed the Undying	Maximum HP: +50, Maximum MP: +50, Initiative: +25, Softcore Only
--------------------

In addition to equip, it has a link marked [adjust] which also appears when the hat is being worn. That link is different depending on whether the hat is being worn:
  • Being worn: inventory.php?action=activateedhat
  • In inventory: inv_use.php?pwd&which=2&whichitem=8185

Either link leads to the following choice adventure:

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='choice.php?action=auto'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>auto</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<Center><centeR><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adjust your 'Edpiece</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center></center><p><center><iframe width=500 height=350 src=desc_item.php?whichitem=538837118></iframe></center><P>You look inside the nemes and see a bunch of little golden animal statuettes in little pouches sewn into the lining.  It looks like this hat is configurable!<p>The crown is currently adorned with a golden puma.<center><form style='margin: 0px 0px 0px 0px;' name=choiceform1 action=choice.php method=post><input type=hidden name=pwd value='5256d8d00abf95fc605c98f622ec617c'><input type=hidden name=whichchoice value=1063><input type=hidden name=option value=1><input  class=button type=submit value="Install a golden bear"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform2 action=choice.php method=post><input type=hidden name=pwd value='5256d8d00abf95fc605c98f622ec617c'><input type=hidden name=whichchoice value=1063><input type=hidden name=option value=2><input  class=button type=submit value="Install a golden owl"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform3 action=choice.php method=post><input type=hidden name=pwd value='5256d8d00abf95fc605c98f622ec617c'><input type=hidden name=whichchoice value=1063><input type=hidden name=option value=3><input disabled disable style='color: #cccccc; border: 2px solid #cccccc;' class=button type=submit value="Install a golden puma"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform4 action=choice.php method=post><input type=hidden name=pwd value='5256d8d00abf95fc605c98f622ec617c'><input type=hidden name=whichchoice value=1063><input type=hidden name=option value=4><input  class=button type=submit value="Install a golden hyena"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform5 action=choice.php method=post><input type=hidden name=pwd value='5256d8d00abf95fc605c98f622ec617c'><input type=hidden name=whichchoice value=1063><input type=hidden name=option value=5><input  class=button type=submit value="Install a golden mouse"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform6 action=choice.php method=post><input type=hidden name=pwd value='5256d8d00abf95fc605c98f622ec617c'><input type=hidden name=whichchoice value=1063><input type=hidden name=option value=6><input  class=button type=submit value="Install a golden weasel"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform8 action=choice.php method=post><input type=hidden name=pwd value='5256d8d00abf95fc605c98f622ec617c'><input type=hidden name=whichchoice value=1063><input type=hidden name=option value=8><input  class=button type=submit value="I'm done messing with this hat"></form><p></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center><!--faaaaaaart--><script>top.charpane.location.href="charpane.php";</script>
</div></div></body>

At the top of that choice adventure, it displays the current powers of the Edpiece in an iframe. (Really? An iframe in KoL!? whoa.) Then when options 1 through 6 are chosen it returns to the choice with the new description for the Edpiece. Option 8 leaves the choice. It does not use an adventure.

Spoilers should be:
  1. +2 Muscle Stats Per Fight
  2. +2 Mysticality Stats Per Fight
  3. +2 Moxie Stats Per Fight
  4. +20 to Monster Level
  5. +10% Item Drops from Monsters, +20% Meat from Monsters
  6. The first attack against you will always miss, Regenerate 10-20 HP per Adventure
Option 8 (there is no option 7) will leave the choice.
 

Magus_Prime

Well-known member
ITOM - March 2015

Code:
Unknown item found: Ed the Undying exhibit crate (8184, 456673748)
--------------------
8184	Ed the Undying exhibit crate	456673748	crate.gif	usable	t	0
# Item Ed the Undying exhibit crate
--------------------
You acquire an item: Ed the Undying exhibit crate

When used:
Code:
Unknown item found: The Crown of Ed the Undying (8185, 538837118)
--------------------
8185	The Crown of Ed the Undying	538837118	nemes.gif	hat		0
The Crown of Ed the Undying	100	none
# Item:[8185] Ed's servants will level up faster
# Item:[8185] Allows you to read thoughts
Item	The Crown of Ed the Undying	Maximum HP: +50, Maximum MP: +50, Initiative: +25, Softcore Only
--------------------
You acquire an item: The Crown of Ed the Undying

The bonus to servant XP seems to be a simple doubling. Every combat counts as two for the servant. This throws off KoLmafia's count but display in The Servants' Quarters in Ed's Pyramid is accurate.
 
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lostcalpolydude

Developer
Staff member
I would have fixed the thread title (we don't have Item The Of Months), but instead I can just merge this with the existing thread.
 

Darzil

Developer
Are the different forms different items (like Boris/Jarls/Pete's ItoMs), or do they modify the enchantment on the single items, akin to the Folder Holder / Sticker Sword? EDIT: Got mine, it's the latter. Probably requires a CLI command to change animals.

To change form: inventory.php?action=activateedhat followed by choice.php?whichchoice=1063&option=N, N is 1 for the bear up to 6 for the weasel.
If we get a command for this, maybe that also equips the hat, I can probably get it into Maximizer.
 

Bale

Minion
Sounds great to me. I kinda doubt that I'll need to adjust the hat without wanting to wear it.
 

Darzil

Developer
Does the animal adornment reset to none at ascension or stay as it was?

r15561 adds Crown of Ed support, including edpiece command and Maximizer handling.
 

Bale

Minion
Does the animal adornment reset to none at ascension or stay as it was?

At ascension it resets to none. Ascension seems to be the only way to remove all adornment.

Thank you for the edpiece command! I have been looking forward to it!
 
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I'm sure this isn't an issue with the edpiece since I've run across it before, but I noticed that the maximizer is switching over to golden bear (musc +20, musc stats +2) when I maximize for adv and pvp, even though the predicted change is (+0). This isn't a huge deal, but I'm wondering if this is intended behavior, a bug, or just something I'm not understanding?
 

Bale

Minion
or just something I'm not understanding?

What you are unaware of is that there is a default weighting which is applied to various modifiers unless you specifically give them a weight. The intention is to improve the maximizers general ability to put good gear in slots that don't have any factors you are attempting to maximize. This default weighting can be turned off by -tie as lostcalpolydude just informed you.

In case you are curious, the default tiebreaking expression is: "1 familiar weight, 1 familiar experience, 1 initiative, 5 exp, 1 item, 1 meat, 0.1 DA 1000 max, 1 DR, 0.5 all res, -10 mana cost, 1.0 mus, 0.5 mys, 1.0 mox, 1.5 mainstat, 1 HP, 1 MP, 1 weapon damage, 1 ranged damage, 1 spell damage, 1 cold damage, 1 hot damage, 1 sleaze damage, 1 spooky damage, 1 stench damage, 1 cold spell damage, 1 hot spell damage, 1 sleaze spell damage, 1 spooky spell damage, 1 stench spell damage, 1 critical, -1 fumble, 1 HP regen max, 3 MP regen max, 1 critical hit percent, 0.1 food drop, 0.1 booze drop, 0.1 hat drop, 0.1 weapon drop, 0.1 offhand drop, 0.1 shirt drop, 0.1 pants drop, 0.1 accessory drop, 1 DB combat damage";

Because the Golden bear increases mainstat and experience it gets heavy weighting from the default tiebreaker.
 

Bale

Minion
Are we done now ?

I have one last request actually.

I the gear changer, when the the crown is selected, it shows all the modifiers except for the adjustable modifier. It would be helpful if it showed the changeable stat so that I know it is adjusted properly.
 

Darzil

Developer
I have one last request actually.

I the gear changer, when the the crown is selected, it shows all the modifiers except for the adjustable modifier. It would be helpful if it showed the changeable stat so that I know it is adjusted properly.
r15584 does this, for the crown and Snow Suit (latter untested).
 
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