stickyhippo
Member
I'm working on automating some more of my Ed fights, and the problem I'm running into is that in at least two situations - flyering and insults - it is optimal to die a couple times before finishing the fight. The problem I'm having is that I do not know how to keep track of whether, and how many times, I have died in a fight. I'm envisioning having a property that increments for each undeath, and it would be straightforward to revert that counter to 1 in a beforeBattleScript. But I can't think of a way to actually increment the counter when I die. Does anyone have a suggestion? Or a better way to accomplish the same goal?