New Content - Implemented The Skeleton Store

Crowther

Active member
This is all spaces. See below for tabs!
Code:
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8160    mouse skull     170482813       mouseskull.gif  usable  t,d     25
Item    mouse skull     Effect: "Little Mouse Skull Buddy", Effect Duration: 20
--------------------
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8159    half of a gold tooth    748601819       halftooth.gif   none    t,d     150
# Item:half of a gold tooth: It's gross.  Just sell it.
--------------------
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8161    really thick spine      879878605       bigspine.gif    usable  t,d     25
Item    really thick spine      Effect: "Extra Backbone", Effect Duration: 15
--------------------
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8162    oversized skullcap      853613051       bighelmet.gif   hat     t,d     25
oversized skullcap      20      none
Item    oversized skullcap      Muscle: +2, Damage Reduction: 3
--------------------
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8163    three-legged pants      582529200       3legpants.gif   pants   t,d     25
three-legged pants      20      none
Item    three-legged pants      Muscle: +2, Maximum HP: +5
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8164    remaindered axe 225226001       headlessaxe.gif weapon  t,d     25
remaindered axe 20      Mus: 0  1-handed club
Item    remaindered axe Muscle: +2, Weapon Damage: +2
--------------------
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8165    low-budget shield       474565785       woodyshield.gif offhand t,d     25
low-budget shield       0       none    shield
Item    low-budget shield       Damage Reduction: 3
--------------------
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8157    Skeleton Store office key       916430296       officekey.gif   none    q       0
# Item:Skeleton Store office key
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8179    ring of telling skeletons what to do    897859404       skelring.gif    accessory       t       0
ring of telling skeletons what to do    0       none
# Item:ring of telling skeletons what to do: Lets you tell skeletons what to do
Item    ring of telling skeletons what to do    Muscle: +2, Mysticality: +2, Moxie: +2
--------------------
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8156    check to the Meatsmith  899679045       check.gif       none    q       0
# Item:check to the Meatsmith
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Last edited:

Bale

Minion
Could you copy/paste that from your session log and put it in code tags so that it is properly formatted for a dev to simply copy/paste it into the data files. Thanks!

(The CLI does not preserve tab formatting.)
 

Crowther

Active member
Ugh. I did cut and paste from the session log. Code tags coming!

Hmm. Still no tabs... one sec.

It's my terminal converting tabs to spaces.

Normally when I do "cat" that doesn't happen, only with "more". Here's a text file with proper tabs or someone else can get it right.
 

Attachments

  • NewItems.txt
    1.8 KB · Views: 38
Last edited:

Bale

Minion
Thanks for getting that sorted out. Copy/pasted from your attached file:

Code:
--------------------
8160	mouse skull	170482813	mouseskull.gif	usable	t,d	25
Item	mouse skull	Effect: "Little Mouse Skull Buddy", Effect Duration: 20
--------------------
--------------------
8159	half of a gold tooth	748601819	halftooth.gif	none	t,d	150
# Item:half of a gold tooth: It's gross.  Just sell it.
--------------------
--------------------
8161	really thick spine	879878605	bigspine.gif	usable	t,d	25
Item	really thick spine	Effect: "Extra Backbone", Effect Duration: 15
--------------------
--------------------
8162	oversized skullcap	853613051	bighelmet.gif	hat	t,d	25
oversized skullcap	20	none
Item	oversized skullcap	Muscle: +2, Damage Reduction: 3
--------------------
--------------------
8163	three-legged pants	582529200	3legpants.gif	pants	t,d	25
three-legged pants	20	none
Item	three-legged pants	Muscle: +2, Maximum HP: +5
--------------------
--------------------
8164	remaindered axe	225226001	headlessaxe.gif	weapon	t,d	25
remaindered axe	20	Mus: 0	1-handed club
Item	remaindered axe	Muscle: +2, Weapon Damage: +2
--------------------
--------------------
8165	low-budget shield	474565785	woodyshield.gif	offhand	t,d	25
low-budget shield	0	none	shield
Item	low-budget shield	Damage Reduction: 3
--------------------
--------------------
8157	Skeleton Store office key	916430296	officekey.gif	none	q	0
# Item:Skeleton Store office key
--------------------
--------------------
8179	ring of telling skeletons what to do	897859404	skelring.gif	accessory	t	0
ring of telling skeletons what to do	0	none
# Item:ring of telling skeletons what to do: Lets you tell skeletons what to do
Item	ring of telling skeletons what to do	Muscle: +2, Mysticality: +2, Moxie: +2
--------------------
--------------------
8156	check to the Meatsmith	899679045	check.gif	none	q	0
# Item:check to the Meatsmith
--------------------
 

Yendor

Member
Effects:

Code:
use 1 mouse skull
--------------------
1813	Little Mouse Skull Buddy	mouseskull.gif	06cf6eac71000fa3297d0a514e73cf78
# Effect:Little Mouse Skull Buddy: Occasionally attacks your enemies for you
--------------------

use 1 really thick spine
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1814	Extra Backbone	bigspine.gif	7026c30f6df80fffdf3a48f78e24f8d9
Effect	Extra Backbone	Muscle: +5, Experience (Muscle): +1
--------------------

Couple of skills from the ring:
<option value="7249" picurl="skelring">Tell a Skeleton What To Do (0 Mana Points)</option>
<option value="7250" picurl="skelring">Tell This Skeleton What To Do (0 Mana Points)</option>
 

lostcalpolydude

Developer
Staff member
Got most of this in 15478. Drops for monsters (and drop rates) are still needed, probably some stuff for the choice adventure, and quest tracking in general isn't done at all.
 

ckb

Minion
Staff member
It would be nice to add quest tracking for this as well. I just finished this and forgot to grab the html of the quest log, but I will [try to remember to] do it next run unless someone beats be to it.
 

Veracity

Developer
Staff member
Added most of this in r15502. Think we're only missing drop rates and monster ids.
We have the monster ids now. Still missing drop rates.

We could still mark this implemented; there are other zones where nobody has spaded the drop rates for years - look at all the (0) in monsters.txt - but we've never deemed it our responsibility to do that spading before claiming we support the new feature...
 
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