Does anyone have any scripts that are parsing concoctions.txt that they might share or remind me that they are already being shared?
I'm a Display Case completionist and it appears that there are items that cannot be purchased from the Mall in completed form but all of the components can be obtained. So my immediate goal is a function that takes an item as input and returns a list of "atomic" components required to assemble the item plus the skills required. get_ingredients doesn't quite do the job because it doesn't tell me the skill, returns the predecessor ingredients (not the "atomic" ones) and (according to the Wiki) "Returns an empty map for items that cannot be created at the moment" which means I can't use it for planning purposes.
I figure this is really just an exercise in repackaging what is in concoctions but if I actually have to parse it myself I might propose and write an ash function (or functions) instead. get_raw_ingredients and get_required_creation_skills might be the result.
I'm a Display Case completionist and it appears that there are items that cannot be purchased from the Mall in completed form but all of the components can be obtained. So my immediate goal is a function that takes an item as input and returns a list of "atomic" components required to assemble the item plus the skills required. get_ingredients doesn't quite do the job because it doesn't tell me the skill, returns the predecessor ingredients (not the "atomic" ones) and (according to the Wiki) "Returns an empty map for items that cannot be created at the moment" which means I can't use it for planning purposes.
I figure this is really just an exercise in repackaging what is in concoctions but if I actually have to parse it myself I might propose and write an ash function (or functions) instead. get_raw_ingredients and get_required_creation_skills might be the result.