Fluxxdog
Active member
Taking equipment from non-active familiars doesn't actually add it back into mafia's inventory until you refresh.
Code:
> ash equipped_item($slot[familiar])
Returned: Snow Suit
<snip proxy fields>
> ash use_familiar($familiar[Mosquito])
Putting Hobo Bobo the Hobo Monkey back into terrarium...
Taking Bla the Mosquito out of terrarium...
little box of fireworks is better than (none). Switching items...
Putting on little box of fireworks...
Equipment changed.
Returned: true
> ashtest clean_toys()
Stealing Snow Suit from Hobo Bobo the Hobo Monkey...
Returned: void
> ash item_amount($item[Snow Suit])
Returned: 0
Code:
void clean_toys(){
foreach greedypaws in $familiars []{ //Reclaim special gear held by inactive familiars
if(!have_familiar(greedypaws) || my_familiar()==greedypaws) continue; //skip if don't own or is active
if(familiar_equipped_equipment(greedypaws)==$item[none]) continue; //skip if bare-handed... bare-pawed?
if(to_familiar(string_modifier(familiar_equipped_equipment(greedypaws),"Equips On"))==greedypaws
|| familiar_equipped_equipment(greedypaws)==familiar_equipment(greedypaws)) continue; //skip if have own gear
retrieve_item(1,familiar_equipped_equipment(greedypaws));
}
}