Does anyone know how I can keep "relayCounters" from halting my ASH scripts?
I'm trying to write a simple ASH script that adventures for semi-rares without halting when "relayCounters" hits my turn count. I found some posts on this forum that talked about this, but nothing seems to work.
I've tried the command:
set_property("relayCounters", $string[my_turncount() + 250]);
to stop the script from halting, but as soon as I've adventured once, "relayCounters" goes back to what it was before I used set_property.
Any help would be much appreciated.
I'm trying to write a simple ASH script that adventures for semi-rares without halting when "relayCounters" hits my turn count. I found some posts on this forum that talked about this, but nothing seems to work.
I've tried the command:
set_property("relayCounters", $string[my_turncount() + 250]);
to stop the script from halting, but as soon as I've adventured once, "relayCounters" goes back to what it was before I used set_property.
Any help would be much appreciated.