help with custom combat script

linguinelad

Member
Since I have ambdextrous funkslinging, how do I program my custom combat script to use item x and item y?

When I program it to use one item like this:

1: item divine silly string

it uses 2 of them!!! what the heck?

Thanks in advnace
 

linguinelad

Member
I'm trying to learn how to do scripting but I'm not sure where to look for the basics. Help on my dual item use scripting would be greatly appreciated. Thanks.
 

Bale

Minion
I know that

1: item itemx, itemy

will use item x and item y.

As for the other issue, I believe it was programmed that way because if the first silly string kills the enemy the second silly string will never be used. I'm not sure if there is any way to make it use only one silly string if you have funkslinging. The only thing I'm certain of is that if you're patient for a few more hours it is pretty certain that someone more knowledgeable will answer the question.
 

zarqon

Well-known member
In case you only want to throw one item:

I don't know the proper method, but Bale's information points to a workaround. Just provide a filler item for the second spot, like so:

item divine silly string, spices

or turtle totem, or spectre scepter, or dictionary, etc.
 
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