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Thread: Does a script to manage soulsauce exist?

  1. #1
    Senior Member Tom Sawyer's Avatar
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    Default Does a script to manage soulsauce exist?

    Was poking around but did not see. In a nutshell to all the scripting gurus is it possible to have a script that will check one's mana as mafia itself does in HP/MP Usage and if mana is less than x cast soulfood using soulsauce? Playing in Slow and Steady as a sauceror and it generates a TON of soulfood

  2. #2
    Senior Member ckb's Avatar
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    I put this in my after adventure script, and setup mana burn as necessary to keep by MP used:

    if (my_soulsauce()>=90) { use_skill(5,$skill[soul food]); }

  3. #3
    Senior Member Tom Sawyer's Avatar
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    Thanks ckb I shall chuck this onto the fire

  4. #4
    Minion Bale's Avatar
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    my preAdventureScript burns off soul sauce with the following function:

    Code:
    void sauce() {
    	if(my_class() == $class[Sauceror]) {
    		if((my_soulsauce() > 75 && have_effect($effect[Soulerskates]) < 20) || (my_soulsauce() > 35 && have_effect($effect[Soulerskates]) < 5))
    			use_skill(1, $skill[Soul Rotation]);
    		if(my_soulsauce() > 90 && my_mp() < my_maxmp() - 15)
    			use_skill((my_soulsauce() - 90)/5, $skill[Soul Food]);
    		if(my_soulsauce() > 93)
    			use_skill(1, $skill[Soul Rotation]);
    	}
    }

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