> ash string_modifier("Human-Slime Hybrid","modifiers")
Returned:
should be (from the Wiki):
+20 Sleaze Damage
+20 Damage to Sleaze Spells
Edit: looks like this is just named wrong in modifiers.txt:
The Gene tonic is correct:
> ash string_modifier("Gene Tonic: slime","Effect")
Returned: Human-Slime Hybrid
Returned:
should be (from the Wiki):
+20 Sleaze Damage
+20 Damage to Sleaze Spells
Edit: looks like this is just named wrong in modifiers.txt:
Code:
Human-Sleaze Hybrid Sleaze Damage: +20, Sleaze Spell Damage: +20
The Gene tonic is correct:
> ash string_modifier("Gene Tonic: slime","Effect")
Returned: Human-Slime Hybrid