Bug - Fixed Something is duplicating the preference questI02Beat

I just noticed in my [playername]_prefs file that something has duplicated the questI02Beat preference.

I have:
Code:
...
questI02Beat=unstarted
questI02Beat =unstarted
...

Of course it's hard to say if this is Mafia-native or script-related, but I'm fairly confident it's the former. The following are the only scripts I own that could have modified it; I checked their source and they're not the culprits.
  • networth.ash
  • OCD Inventory Control.ash
  • snapshot.ash
  • autoBasement.ash
  • zlib.ash
So something, somewhere, is setting questI02Beat = " unstarted" or similar. The additional space might be helpful if grepping the whole source is the way to go.

Pretty minor, obviously, but I'd hate to have the wrong variable checked at some point.
 
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