Bug Unknown adventure type encountered when using grimstone mask.

bumcheekcity

Active member
Code:
if (use(1, $item[grimstone mask])) {}

In an ash script, using a grimstone mask causes an abort with "Unknown adventure type encountered.". This occurrs even if the use command is captured as above. The mini-browser pops up the cindy adventure just before (or on?) the abort as I have the choiceAdventure preference set to 1. Mafia will correctly use the choiceAdventure command given, just aborts after.

I don't know if this might be better as "new content", as I'm unfamiliar with the Java coding of Mafia. Ultimately makes little difference to the practicality of the report/request. It would be useful behaviour for the script to just continue on with no popup or error state.

Happy to run a debug or anything else if needed.


r13678
 
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