Bale
Minion
When a campground item is used, mafia correctly removes it from inventory and adds the old one to inventory, but it does not remove the old campground item from the workshop...
In that example, the warbear auto-anvil is still in my campground despite having been returned to inventory. Mafia actually thinks I've got two workshop items in my campground at the same time.
Code:
[COLOR="olive"]> ash get_campground()[/COLOR]
Returned: aggregate int [item]
bartender-in-the-box => 1
Certificate of Participation => 1
chef-in-the-box => 1
Dramatic™ range => 1
handful of barley => 0
pagoda plans => 1
Queue Du Coq cocktailcrafting kit => 1
warbear auto-anvil => 1
[COLOR="olive"]> use 1 warbear induction oven[/COLOR]
Using 1 warbear induction oven...
You acquire an item: warbear auto-anvil
Finished using 1 warbear induction oven.
[COLOR="olive"]> ash get_campground()[/COLOR]
Returned: aggregate int [item]
bartender-in-the-box => 1
Certificate of Participation => 1
chef-in-the-box => 1
Dramatic™ range => 1
handful of barley => 0
pagoda plans => 1
Queue Du Coq cocktailcrafting kit => 1
warbear auto-anvil => 1
warbear induction oven => 1
In that example, the warbear auto-anvil is still in my campground despite having been returned to inventory. Mafia actually thinks I've got two workshop items in my campground at the same time.
Last edited: