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Thread: Guide

  1. #481
    Senior Member
    Join Date
    Jan 2011
    Posts
    494

    Default

    Not sure what's going on here:

    Code:
    Multiple matches for "Eye of Ed"; using "[7962]Eye of Ed". (relay_guide.ash, line 11714) Clarify by using one of:
    $item[[2286]Eye of Ed]
    $item[[7962]Eye of Ed]
    Multiple matches for "Hip to the Jive"; using "[1872]Hip to the Jive". (relay_guide.ash, line 14299) Clarify by using one of:
    $effect[[1701]Hip to the Jive]
    $effect[[1872]Hip to the Jive]
    Multiple matches for "staff of fats"; using "[7964]Staff of Fats". (relay_guide.ash, line 16015) Clarify by using one of:
    $item[[2268]Staff of Fats]
    $item[[7964]Staff of Fats]
    Multiple matches for "staff of fats"; using "[7964]Staff of Fats". (relay_guide.ash, line 16017) Clarify by using one of:
    $item[[2268]Staff of Fats]
    $item[[7964]Staff of Fats]
    Search complete.
    Multiple matches for "staff of fats"; using "[7964]Staff of Fats". (relay_guide.ash, line 26738) Clarify by using one of:
    $item[[2268]Staff of Fats]
    $item[[7964]Staff of Fats]
    Searching for "glass of goat's milk"...
    Multiple matches for "rock"; using "[8042]rock". (relay_guide.ash, line 31186) Clarify by using one of:
    $item[[2108]rock]
    $item[[8042]rock]
    Multiple matches for "rock"; using "[8042]rock". (relay_guide.ash, line 31252) Clarify by using one of:
    $item[[2108]rock]
    $item[[8042]rock]
    Multiple matches for "rock"; using "[8042]rock". (relay_guide.ash, line 31458) Clarify by using one of:
    $item[[2108]rock]
    $item[[8042]rock]
    Multiple matches for "rock"; using "[8042]rock". (relay_guide.ash, line 31572) Clarify by using one of:
    $item[[2108]rock]
    $item[[8042]rock]
    Multiple matches for "rock"; using "[8042]rock". (relay_guide.ash, line 36651) Clarify by using one of:
    $item[[2108]rock]
    $item[[8042]rock]
    Multiple matches for "Hip to the Jive"; using "[1872]Hip to the Jive". (relay_guide.ash, line 37207) Clarify by using one of:
    $effect[[1701]Hip to the Jive]
    $effect[[1872]Hip to the Jive]

  2. #482

  3. #483

    Default

    I noticed guide informs about some available sources of free kills/free fights (e.g. shattering punch, replica bat-oomerang). I like this, not just for in-run purposes of burning delay and/or extending 1-turn buffs but also for aftercore simply as a method of having more turns, if only for getting 1 more fite from my shrub or 1 more power pill from my puck. However, there seem to be a number of those free fights/free kills guide does not mention (even though tracking exists for a lot of them in mafia). I understand it would probably not make sense, under guide's philosophy, to include all of them but I would like for some of them to be (re)considered maybe (bricko fights? time pranks?). The free kills/free fights are not, AFAIK, documented on one single page on the wiki, so I will just leave my current personal list of those right here.

  4. #484

    Default

    Guide seems to be handling the Everyone's Running Out of Smokes quest incorrectly: Right now when I type /count pack of smoke I get

    You have 9 packs of smokes.
    in chat. Mafia also tells me for questESpSmokes the value is still step1.

    But guide tells me to "Return to the radio and reply."

    At the radio, however, I get the garbled reply indicating that I have not solved the quest yet.

    After I returned to the jungle and got 1 more pack of smokes, the radio accepted the quest as finished and gave me my 30 coinspiracies.

  5. #485
    Senior Member
    Join Date
    Jan 2014
    Posts
    128

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    Latest release of Guide should have all the requests in this thread.

    I understand it would probably not make sense, under guide's philosophy, to include all of them but I would like for some of them to be (re)considered maybe (bricko fights? time pranks?)..
    Originally Posted by Boesbert View Post
    BRICKO™ fights are already shown in-run. I... suppose they could be shown in aftercore, if you have any bricko monsters in your inventory? Sure, why not?
    Time pranks aren't a free fight you can control. Lynyrd snares could be shown if you have some in inventory, but there's no mafia tracking variable for them. Most of the others are already listed.

    Guide seems to be handling the Everyone's Running Out of Smokes quest incorrectly:
    Originally Posted by Boesbert View Post
    This seems to be a mafia bug; questESpSmokes's step1 means "Return to the radio to arrange delivery of the cigarettes.".

    From Mafia's ResultProcessor.java:
    Code:
    case ItemPool.PACK_OF_SMOKES:
    	if ( InventoryManager.getCount( ItemPool.PACK_OF_SMOKES ) >= 9 )
    	{
    		QuestDatabase.setQuestProgress( Quest.SMOKES, "step1" );
    	}
    	break;
    So, maybe that should be a ten?

  6. #486

    Default

    17608 tracks lynyrd snare uses, and 17609 fixes tracking for that quest.

  7. #487
    Developer
    Join Date
    Apr 2010
    Posts
    3,968

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    So, maybe that should be a ten?
    Originally Posted by Ezandora View Post
    There are several like that, when added at least, that part of the code was hit before they were added to inventory, so it's the number already in inventory that matters, rather than the number now there, hence 9 rather than 10.

  8. #488

    Default

    Time pranks aren't a free fight you can control.
    Originally Posted by Ezandora View Post
    You kind of can, though. All you need is a reliable friend with a time-spinner.

    Unfortunately, it looks like mafia does not track how many times you have been pranked already.

  9. #489

    Default

    Using the latest version of mafia (r17773), Guide fails throwing the following message:Bad item value: "old-school calculator watch" (relay_Guide.ash, line 13993).

  10. #490
    Minion Bale's Avatar
    Join Date
    Jun 2008
    Posts
    13,063

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    Mostly I'm surprised that Guide even cares about that item.

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