Guide

Xenthes

Member
Ihave been having problems with getting guide to work for a while.
Right now I am getting this error.

Code:
Bad monster value: "Clingy pirate" (relay_Guide.ash, line 11430)

I am guessing it has something to do with the male/female version of the clingy pirate, but I don't know that for sure.
 

lostcalpolydude

Developer
Staff member
The script was updated a while ago, and you need to get the new version. If mafia is telling you that you have the latest version, then delete and redownload this script. That's occasionally an issue with any github hosted script using svn.
 
Could you possibly add result 89 to the Numberology section? It seems to be the biggest stat boost you can choose (looks like a static 89 mainstat exp) and its been my choice every day so far in CS.
 
Also possibly worth noting with the new perfect icecube summon: 18,44,75 or 99 all provide a single base booze. This could be nice to cut down on noob cave farming...
 
optimal numberology triple post:

It'd be cool if Guide not only showed you the number that you need to enter, but also the "base" number for that summon. The latter is the one you need to use with the CLI "numberology" command.
 

Bale

Minion
What he said!! When Guide tells me it is time to use numberology, I have to remember the number or else cast the skill from my skills page which isn't as easy.
 
I wouldn't mind casting from the skill page so much, but mafia sets "_universeCalculated" before entering the number. That makes the helper disappear from Guide, by which time I've forgotten the number it told me because my memory is terrible.
 

Darzil

Developer
I do the same.

I guess it's a choice adventure so we could test for return text from it to set _universeCalculated ?
 

lostcalpolydude

Developer
Staff member
Mostly it was coded differently because KoL initially handled it differently, and it hasn't been updated.

I don't know what return text you'll check for when redirected to a combat (war frat 151st).
 

Darzil

Developer
Mostly it was coded differently because KoL initially handled it differently, and it hasn't been updated.

I don't know what return text you'll check for when redirected to a combat (war frat 151st).
A very good point. Not sure how KoL's handling has changed. Is it now possible to not enter a number and cast again ?

Can we perhaps set it after 'selecting' and submitting the number but before sending to KoL ?
 

Magus_Prime

Well-known member
I discovered today that if you don't enter a number in the relay browser that seems to be interpreted as a value of zero. I got eleven moxie weeds as a result. :D
 

Smug Atheist

New member
Bug Report:

On a softcore run, I decided to pull a Spookyraven's Necklace. Once I did that, the guide referring to my Spookyraven quest went haywire, telling me to "Go speak to Lady Spookyraven" even though I couldn't (or wasn't allowed to in the game).

Is it using the ownership of the necklace as a quest checker?
 

Erich

Member
Bug Report:

On a softcore run, I decided to pull a Spookyraven's Necklace. Once I did that, the guide referring to my Spookyraven quest went haywire, telling me to "Go speak to Lady Spookyraven" even though I couldn't (or wasn't allowed to in the game).

Is it using the ownership of the necklace as a quest checker?

Lady Spookyraven's necklace is a quest item. What did you pull? ghost of a necklace? That doesn't trigger anything.
 

Smug Atheist

New member
I don't know if it's me, but I'm seeing even more errors.

Screenshot:

bFvD93m.png
 
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