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Thread: Guide

  1. #521

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    When I use clara's bell to skip The Hidden Apartment Building, Guide still suggests going there with wandering monsters. I think looking for ancient protector spirit in The Hidden Apartment Building's combat_queue would be the easiest thing to check.

  2. #522
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    It shouldn't really appear in combat queue, as it is generated from a non-combat choice. Checking quest status should work though.

  3. #523

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    It shouldn't really appear in combat queue, as it is generated from a non-combat choice.
    Originally Posted by Darzil View Post
    You're correct, but it does. That should be fixed, but I'm not likely to look into it soon.

  4. #524

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    I noticed a small issue in nemesis quest (on all classes). If you are on the stage of solving "a volcanic cave" maze or fighting your nemesis for the last time. And you click on the nemesis quest in the guide. then instead of bringing you to the right location (or just to the secret island) it goes to a "where am I?" broken page.

  5. #525
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    When I use clara's bell to skip The Hidden Apartment Building, Guide still suggests going there with wandering monsters. I think looking for ancient protector spirit in The Hidden Apartment Building's combat_queue would be the easiest thing to check.
    Originally Posted by lostcalpolydude View Post
    Affects all areas where delay is burned or ignored. Have seen it for Cobb's Knob, Haunted Gallery, Haunted Bedroom, Haunted Bathroom, Hidden Apartment Building, Hidden Office, Top Chamber, Middle Chamber, Ground Floor at least.

  6. #526

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    Affects all areas where delay is burned or ignored. Have seen it for Cobb's Knob, Haunted Gallery, Haunted Bedroom, Haunted Bathroom, Hidden Apartment Building, Hidden Office, Top Chamber, Middle Chamber, Ground Floor at least.
    Originally Posted by Darzil View Post
    Some of those are areas where mafia does a poor job of tracking turns_spent, and I have long since given up on trying to fix that. Mostly from combats chaining to choices or vice versa. Though I thought turns_spent was always too high for those areas, so Guide would know that you've met the minimum at least.

    Hidden Apartment Building and Hidden Office are the only two areas on that list where you can actually skip straight to the choice with clara's bell (because it's a repeating scheduled choice rather than a one-time choice using delay), so those are the only places where I would actually expect it to show up in Guide in practice...

  7. #527
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    Two words : Turkey Blaster !

  8. #528

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    Two words : Turkey Blaster !
    Originally Posted by Darzil View Post
    That should already be advancing turns_spent by 5, so that would be an actual mafia bug if it's causing issues.

  9. #529
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    re: mafia tracking of turns spent- I think that might have to do with tracking being affected by session change (and by extension- probably rollover).

    For example-
    I've been in aftercore for several days, farming barf mountain. I've spent over 300 turns there today.

    > ash $location[barf].turns_spent returned a number over 400. This wrong for both the current day by 100~, and for this life by a much greater number.

    I restarted mafia. Before spending any more adventures, I tried checking turns_spent again. This time It said 113.
    Spent fives adventures in barf. Now it says 118. Restarting mafia sends it back to 113.

    So it somehow fixated on the number 113 (though I probably spent thousands of turns there this life), and it resets it back down to that number every session change. I suspect that for most zones it simply resets to zero every session change (and rollover), making Guide think there's delay to burn there.

    I'm am not sure if this is intended mafia behavior (pretty sure it isn't, since kol keeps track across rollovers for most these AFAIK) but a possible patch to this specific script is not suggesting to burn delay if the zone is complete as far as ascension is concerned. (Don't suggest to burn delay in boss bat chamber if that quest is complete etc.)

  10. #530

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    re: mafia tracking of turns spent- I think that might have to do with tracking being affected by session change (and by extension- probably rollover).

    For example-
    I've been in aftercore for several days, farming barf mountain. I've spent over 300 turns there today.

    > ash $location[barf].turns_spent returned a number over 400. This wrong for both the current day by 100~, and for this life by a much greater number.

    I restarted mafia. Before spending any more adventures, I tried checking turns_spent again. This time It said 113.
    Spent fives adventures in barf. Now it says 118. Restarting mafia sends it back to 113.

    So it somehow fixated on the number 113 (though I probably spent thousands of turns there this life), and it resets it back down to that number every session change. I suspect that for most zones it simply resets to zero every session change (and rollover), making Guide think there's delay to burn there.

    I'm am not sure if this is intended mafia behavior (pretty sure it isn't, since kol keeps track across rollovers for most these AFAIK) but a possible patch to this specific script is not suggesting to burn delay if the zone is complete as far as ascension is concerned. (Don't suggest to burn delay in boss bat chamber if that quest is complete etc.)
    Originally Posted by PartyBasher View Post
    My first guess is that this is caused by r18428. I guess with multiple reports of weirdness I should take a look at that change.

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