The modifiers for the hot dog effects are inconsistent with the conventions used with all the other effects in modifiers.txt. Most are just missing '+', but Inner Dog has no data at all.
Current:
Proposed:
Current:
Code:
Chill Out, Dog Cold Damage: 30, Stench Resistance: 3, Sleaze Resistance: 3, Monster Level: 10
Devil Inside Hot Damage: 30, Cold Resistance: 3, Spooky Resistance: 3
Dog Breath Stench Damage: 30, Hot Resistance: 3, Spooky Resistance: 3, Combat Rate: 5
Hangdog Sleaze Damage: 30, Hot Resistance: 3, Stench Resistance: 3, Initiative: 20
# Inner Dog: +50 Damage vs. Zombies, +50 Damage vs. Percent: 10
# Macho, Macho Dog: +50 Damage vs. Bugbears, +50 Damage vs. Werewolves
Macho, Macho Dog Muscle Percent: 50, Critical Hit Percent: 10
Scaredy Dog Spooky Damage: 30, Cold Resistance: 3, Sleaze Resistance: 3, Combat Rate: -5
# Top Dog: +50 Damage vs. Vampires, +50 Damage vs. Skeletons
Top Dog Moxie Percent: 50, Critical Hit Percent: 10
Video Game Hot Dog Item Drop: 25, Meat Drop: 25
Proposed:
Code:
Chill Out, Dog Cold Damage: +30, Stench Resistance: +3, Sleaze Resistance: +3, Monster Level: +10
Devil Inside Hot Damage: +30, Cold Resistance: +3, Spooky Resistance: +3
Dog Breath Stench Damage: +30, Hot Resistance: +3, Spooky Resistance: +3, Combat Rate: +5
Hangdog Sleaze Damage: +30, Hot Resistance: +3, Stench Resistance: +3, Initiative: +20
# Inner Dog: +50 Damage vs. Zombies, +50 Damage vs. Ghosts
Inner Dog Mysticality Percent: +50, Spell Critical Percent: +10
# Macho, Macho Dog: +50 Damage vs. Bugbears, +50 Damage vs. Werewolves
Macho, Macho Dog Muscle Percent: +50, Critical Hit Percent: +10
Scaredy Dog Spooky Damage: +30, Cold Resistance: +3, Sleaze Resistance: +3, Combat Rate: -5
# Top Dog: +50 Damage vs. Vampires, +50 Damage vs. Skeletons
Top Dog Moxie Percent: +50, Critical Hit Percent: +10
Video Game Hot Dog Item Drop: +25, Meat Drop: +25