Feature Track Additional cost for casting skills

Rinn

Developer
Currently there are a number of skills that require items\adventures to cast. It would be nice if mafia was aware of this. We could use this to add native rainbow gravitation support to acquire wads\entirely prevent the cast if the required wads aren't in your inventory.

The maximizer should also show if a skill were to take an adventure. Personally I'd never use those class skills that take an adventure, but I've done it accidentally through the maximizer when buffing at least once.

Ash functions: int[item] item_cost(skill), and int adventure_cost(skill).
 
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