New Content - Implemented Disco Bandit Revamp

Bale

Minion
Disco Power Nap was replaced with Adventurer of Leisure which provides 2 free naps. Same skill number, new name. Can no longer be cast although it improves the power of Disco Nap.

Here's the html for the DB guild so that someone can extract the skill numbers:
HTML:
<body>
<centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Lefty, the Trainer</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><img src="/images/otherimages/guilds/trainer_t.gif" width=100 height=100></center><center>As an initiate of the The Department of Shadowy Arts and Crafts, you are now eligible to train here.<p><b><u>Available skills:</u></b><br><font size=2>(click an icon or a skill name for a description)</font><table><tr><td valign=center class=small align=right>Level 1)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5003&self=true","skill", 350, 300)' src="/images/itemimages/eyepoke.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5003&self=true","skill", 350, 300)'>Disco Eye-Poke</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 1)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5025&self=true","skill", 350, 300)' src="/images/itemimages/glove.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5025&self=true","skill", 350, 300)'>Deft Hands</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 2)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5005&self=true","skill", 350, 300)' src="/images/itemimages/dance1.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5005&self=true","skill", 350, 300)'>Disco Dance of Doom</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 2)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5010&self=true","skill", 350, 300)' src="/images/itemimages/numberone.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5010&self=true","skill", 350, 300)'>Overdeveloped Sense of Self Preservation</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 3)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5007&self=true","skill", 350, 300)' src="/images/itemimages/sleepy.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5007&self=true","skill", 350, 300)'>Disco Nap</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 3)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5026&self=true","skill", 350, 300)' src="/images/itemimages/moxman.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5026&self=true","skill", 350, 300)'>Disco State of Mind</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 4)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5008&self=true","skill", 350, 300)' src="/images/itemimages/dance2.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5008&self=true","skill", 350, 300)'>Disco Dance II: Electric Boogaloo</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 4)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5027&self=true","skill", 350, 300)' src="/images/itemimages/spiral.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5027&self=true","skill", 350, 300)'>Frantic Gyrations</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 5)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5014&self=true","skill", 350, 300)' src="/images/itemimages/shaker.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5014&self=true","skill", 350, 300)'>Advanced Cocktailcrafting</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 5)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5028&self=true","skill", 350, 300)' src="/images/itemimages/knife.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5028&self=true","skill", 350, 300)'>That's Not a Knife</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 6)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5004&self=true","skill", 350, 300)' src="/images/itemimages/glove.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5004&self=true","skill", 350, 300)'>Nimble Fingers</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 6)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5012&self=true","skill", 350, 300)' src="/images/itemimages/facestab.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5012&self=true","skill", 350, 300)'>Disco Face Stab</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 7)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5029&self=true","skill", 350, 300)' src="/images/itemimages/dv_remknife.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5029&self=true","skill", 350, 300)'>Tricky Knifework</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 7)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5030&self=true","skill", 350, 300)' src="/images/itemimages/flashydancer.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5030&self=true","skill", 350, 300)'>Flashy Dancer</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 8)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5006&self=true","skill", 350, 300)' src="/images/itemimages/chest.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5006&self=true","skill", 350, 300)'>Mad Looting Skillz</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 8)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5031&self=true","skill", 350, 300)' src="/images/itemimages/wink.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5031&self=true","skill", 350, 300)'>Disco Smirk</a></b>   </td><form action=guild.php method=post><input type=hidden name=action value="buyskill"><input type=hidden name=skillid value=31><td valign=center><input type=submit class=button value="Train (3,250 Meat)"></td></form></tr><tr><td valign=center class=small align=right>Level 9)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5032&self=true","skill", 350, 300)' src="/images/itemimages/dollarsign.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5032&self=true","skill", 350, 300)'>Disco Greed</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 9)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5033&self=true","skill", 350, 300)' src="/images/itemimages/knifedark.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5033&self=true","skill", 350, 300)'>Knife in the Dark</a></b>   </td><form action=guild.php method=post><input type=hidden name=action value="buyskill"><input type=hidden name=skillid value=33><td valign=center><input type=submit class=button value="Train (4,000 Meat)"></td></form></tr><tr><td valign=center class=small align=right>Level 10)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5034&self=true","skill", 350, 300)' src="/images/itemimages/discobravado.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5034&self=true","skill", 350, 300)'>Disco Bravado</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 10)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5035&self=true","skill", 350, 300)' src="/images/itemimages/irondagger.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5035&self=true","skill", 350, 300)'>Disco Shank</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 11)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5011&self=true","skill", 350, 300)' src="/images/itemimages/powernap.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5011&self=true","skill", 350, 300)'>Adventurer of Leisure</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 11)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5036&self=true","skill", 350, 300)' src="/images/itemimages/dance3.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5036&self=true","skill", 350, 300)'>Disco Dance 3: Back in the Habit</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 12)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5015&self=true","skill", 350, 300)' src="/images/itemimages/ambidex.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5015&self=true","skill", 350, 300)'>Ambidextrous Funkslinging</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 12)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5037&self=true","skill", 350, 300)' src="/images/itemimages/fire.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5037&self=true","skill", 350, 300)'>Disco Inferno</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 13)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5009&self=true","skill", 350, 300)' src="/images/itemimages/discomask.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5009&self=true","skill", 350, 300)'>Disco Fever</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 13)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5016&self=true","skill", 350, 300)' src="/images/itemimages/blackwink.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5016&self=true","skill", 350, 300)'>Heart of Polyester</a></b>   </td><form action=guild.php method=post><input type=hidden name=action value="buyskill"><input type=hidden name=skillid value=16><td valign=center><input type=submit class=button value="Train (10,000 Meat)"></td></form></tr><tr><td valign=center class=small align=right>Level 14)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5017&self=true","skill", 350, 300)' src="/images/itemimages/footprints.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5017&self=true","skill", 350, 300)'>Smooth Movement</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 14)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5038&self=true","skill", 350, 300)' src="/images/itemimages/sensifingers.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5038&self=true","skill", 350, 300)'>Sensitive Fingers</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 15)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5018&self=true","skill", 350, 300)' src="/images/itemimages/fruitym.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5018&self=true","skill", 350, 300)'>Superhuman Cocktailcrafting</a></b>   </td><td valign=center class=small><font color=#999999>(already trained)</font></td></tr><tr><td valign=center class=small align=right>Level 15)  </td><td><img onClick='javascript:poop("desc_skill.php?whichskill=5039&self=true","skill", 350, 300)' src="/images/itemimages/discoleer.gif" width=30 height=30 border=0></td><td valign=center><b><a onClick='javascript:poop("desc_skill.php?whichskill=5039&self=true","skill", 350, 300)'>Disco Leer</a></b>   </td><form action=guild.php method=post><input type=hidden name=action value="buyskill"><input type=hidden name=skillid value=39><td valign=center><input type=submit class=button value="Train (15,000 Meat)"></td></form></tr></table></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>The Department of Shadowy Arts and Crafts</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><table cellpadding=0 cellspacing=0><tr><td colspan=5 width=340 height=75><img src="/images/otherimages/guilds/top_t.gif" width=340 height=75></td></tr><tr><td rowspan=3 width=20 height=300><img src="/images/otherimages/guilds/left.gif" width=20 height=300></td><td width=100 height=100><a href="guild.php?place=trainer"><img src="/images/otherimages/guilds/strainer_t.gif" width=100 height=100 border=0 alt="Lefty, the Trainer" title="Lefty, the Trainer"></a></td><td width=100 height=100><a href="guild.php?place=paco"><img src="/images/otherimages/guilds/paco_t.gif" width=100 height=100 border=0 alt="Izzy the Lizard" title="Izzy the Lizard"></a></td><td width=100 height=100><a href="store.php?whichstore=1"><img src="/images/otherimages/guilds/store_t.gif" width=100 height=100 border=0 alt="The Shadowy Store" title="The Shadowy Store"></a></td><td rowspan=3 width=20 height=300><img src="/images/otherimages/guilds/right.gif" width=20 height=300></td></tr><tr><td width=100 height=100></td><td width=100 height=100><a href="guild.php?place=challenge"><img src="/images/otherimages/guilds/schief_t.gif" width=100 height=100 border=0 alt="Shifty, the Thief Chief" title="Shifty, the Thief Chief"></a></td><td width=100 height=100><a href="guild.php?place=still"><img src="/images/otherimages/guilds/still.gif" width=100 height=100 border=0 alt="Nash Crosby's Still" title="Nash Crosby's Still"></a></td></tr><tr><td width=100 height=100><a href="guild.php?place=scg"><img src="/images/otherimages/guilds/leftguy_t.gif" width=100 height=100 border=0 alt="Duncan Drisorderly, the Disco Bandit" title="Duncan Drisorderly, the Disco Bandit"></a></td><td width=100 height=100></td><td width=100 height=100><a href="guild.php?place=ocg"><img src="/images/otherimages/guilds/rightguy_t.gif" width=100 height=100 border=0 alt="Stradella, the Accordion Thief" title="Stradella, the Accordion Thief"></a></td></tr><tr><td colspan=5 width=340 height=80><a href="town_wrong.php"><img src="/images/otherimages/guilds/bottom_t.gif" width=340 height=80 border=0 alt="Exit" title="Exit"></a></td></tr></table></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center></body>
 
Last edited:

Bale

Minion
The old disco combo helper should be removed since the old disco combos no longer exist. Instead they are replace with "Disco Momentum" that builds up during a fight. However, the rave combo helper is probably still very useful to have.

There should be a function disco_momentum() that returns the current value of disco momentum. Each use of a disco dance adds 1 to the current value. Each of the three dances can only be used once per fight. Value is displayed during the fight. After the fight disco momentum returns to 0. Awesomeness ensues. These skills are as amazingly useful as the Seal Clubber skills sucked.

Current Disco Momentum is displayed by an image during the fight. Here's the page html for Disco Momentum level 1:

Code:
<div class=content id='content_'><div id='effdiv' style='display: none'></div><div style='overflow: auto'><center><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Combat: Round 2!</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><table><tr><td width=30 valign=top><img src=/images/otherimages/discomo1.gif width=66 height=72 alt="You have 1 Disco Momentum
You are somewhat harder to hit.
Your item drops are increased by 10%
You will earn an extra 1 stat point if you win this fight." title="You have 1 Disco Momentum
You are somewhat harder to hit.
Your item drops are increased by 10%
You will earn an extra 1 stat point if you win this fight."></td><td><img id='monpic' src="/images/adventureimages/disco_stiff.gif" width=100 height=100></td><td valign=center>You're fighting <span id='monname'>a stiff disco dancer</span><font size=2 color=gray><br />HP: 2220, Atk: 3007, Def: 3007, Type: construct<br />Drops: discocktail (0 cond)</font></td><td width=50></td><td valign=center><img src=/images/otherimages/friarplants/plant12.gif alt="Stealing Magnolia (+25% Item drops)" title="Stealing Magnolia (+25% Item drops)"></td><td valign=center><img src=/images/otherimages/friarplants/plant20.gif alt="Pitcher Plant (Restores MP after combat)" title="Pitcher Plant (Restores MP after combat)"></td><td valign=center><img src=/images/otherimages/friarplants/plant19.gif alt="Aloe Guv'nor (Restores HP after combat)" title="Aloe Guv'nor (Restores HP after combat)"></td></tr></table><br><p>You get down, get down tonight, and while you're down you hit your opponent for 6 damage, striking him in a particularly debilitating area.<center><table><tr><td><img src=/images/itemimages/nicesword.gif width=30 height=30 alt="Monster Attack" title="Monster Attack"></td><td valign=center>Monster attack power reduced by <b>3</td></tr></table></center><center><table><tr><td><img src=/images/itemimages/whiteshield.gif width=30 height=30 alt="Monster Defense" title="Monster Defense"></td><td valign=center>Monster defense reduced by <b>3</td></tr></table></center><p>Your opponent is distracted by a disco ball that descends from above and begins to slowly spin.<p><!--familiarmessage--><center><table><tr><td align=center valign=center><img src="/images/itemimages/hounddog.gif" width=30 height=30></td><td valign=center>King ties his shoelaces together. He trips and takes 31 damage as he lands on his face.</td></tr></table></center><div id='fightform' class='hideform'>

Note the image
Disc Momentum, level 1: is discomo1.gif
Disc Momentum, level 2: is discomo2.gif
Disc Momentum, level 3: is discomo3.gif
 
Last edited:

Veracity

Developer
Staff member
The old disco combo helper should be removed since the old disco combos no longer exist. Instead they are replace with "Disco Momentum" that builds up during a fight.
Disco Combo Helper is still useful for Rave Combos, no?
 

Bale

Minion
That's not a Knife produces this:

Looking at item #6793...
Unknown item found: soap knife (6793, 312384075)
--------------------
6793 soap knife 312384075 soapknife.gif weapon t,d 5
soap knife 200 Mus: 60 1-handed knife
# soap knife
--------------------

The skill can only be cast once per day for 0 MP. Please add a preference to reveal if it has been cast today. Here's the html from a successful casting:

HTML:
<table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td>You hang around a grocery store until you see somebody buying a bar of soap.  Then you follow them home, sneak into their shower, and take their <i>old</i> bar of soap.  Then you sharpen the old bar of soap.<center><table class="item" style="float: none" rel="id=6793&s=5&q=0&d=1&g=0&t=1&n=1&m=0&p=0&u=q"><tr><td><img src="/images/itemimages/soapknife.gif" alt="soap knife" title="soap knife" class=hand onClick='descitem(312384075)'></td><td valign=center class=effect>You acquire an item: <b>soap knife</b> <font size=1>[<a href="javascript:singleUse('inv_equip.php','which=2&action=equip&whichitem=6793&pwd=7c38413d57506284e9cd688e68577f0d&ajax=1');void(0);"><span style='position: relative;' onMouseOver="document.getElementById('whatif0').style.visibility='visible';" onMouseOut="document.getElementById('whatif0').style.visibility='hidden';"><table border=2 id='whatif0' style='background-color: white; visibility: hidden; position: absolute; right: 0px; top: 1.2em;'><tr><td>Item Drop</td><td>203.91 (-30.00)</td></tr><tr><td>Weapon Damage</td><td>38.00 (+15.00)</td></tr><tr><td rowspan=2>Outfit</td><td>Bounty-Hunting Rig</td></tr><tr><td></td></tr></table>equip</span></a>]</font></td></tr></table></center></td></tr></table>

Pulverize: soap knife pulverizes into useless powder.
 
Last edited:

Veracity

Developer
Staff member
Disco Power Nap is gone. If you had it permed before, now you have Adventurer of Leisure.
(We should remove it as the remedy of choice for various bad status effects.)

Advanced Cocktailcrafting is a 1 per day summon for 10 MP.
 

Darzil

Developer
We're going to need a new skill type, for facial expressions, which will be mutually exclusive. We now have three.
 

Darzil

Developer
r12932 does quite a lot of this.

Adds skills, skill costs, modifiers, new effects, fixes free rests, adds disco momentum (access in ash using my_discomomentum).
 

Darzil

Developer
Have not checked yet (am not a disco bandit on Darzil, and my alt that is doesn't have it), but does Entangling Noodles now delevel like it does for Seal Clubber, rather than stun, as a Disco Bandit?
 

Veracity

Developer
Staff member
Something I noticed: Stealth Mistletoe (as a non-DB) seemed to have no effect; Disco Face Stab deleveled 9, with or without it.
 

Darzil

Developer
Was that early on? There was a post by Jick saying he'd fixed it a while after the revamp rolled ?

Stuff to do, I think : (am working on)
Don't create Entangling Noodles button for Disco Bandit, as we don't for Seal Clubber.
Track all Disco Bandit skills, as they all seem to be usable only once per combat, to properly grey them out in the CAB.
 

Darzil

Developer
For Track all Disco Bandit skills, as they all seem to be usable only once per combat, to properly grey them out in the CAB, I'm considering whether we shouldn't simply detect whether the skill is listed in the skill dropdown or not, simplifying the handling of new skills that are only usable once per combat. Might also handle Noodles not greying out on monster that have multiple forms (Tomb Rat Kings, Mariachi's) where we currently grey it and leave it greyed out.
 

Darzil

Developer
Something I noticed: Stealth Mistletoe (as a non-DB) seemed to have no effect; Disco Face Stab deleveled 9, with or without it.

On Face Stab that's true, did 9 with or without. Suckerpunch (2 with, 1 without), Eyepoke (4 with, 2 without), Dance (6 with, 3 without), Dance II (10 with, 5 without) were affected by it.
 

Darzil

Developer
r12938 puts the old Disco Power Nap uneffects on Disco Nap if you have Adventurer of Leisure.

Things that are still outstanding, anything missing? :

Adding a new skill type for the facial expression set, and appropriate handling.

Other knife summons at other levels - if so need to add them (Edit - added one in 12939, as I realised I could afford the skill, just. Probably one or two more to get)

Tricky Knifework - make able to hit based on Moxie or Muscle, whichever is higher, wielding a knife.

Greying out Combat Action Bar buttons if they can't be used as there are lots of 1/combat skills added (poss based on contents of skill dropdown). Not really DB revamp related, this just makes it more obvious.
 
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