I was looking into writing a combat script and realized that it would be really nice to have access to the monster's physical resistance (or immunity). This is currently available in monsters.txt as a pseudo-field (one of the space-delimited subfields of the stats field) "Phys: X", but it seems fairly heavy-handed to require parsing an entire datafile just so I can get information about the monster I'm currently fighting.
I'll look into adding a patch in a bit, maybe.
Thanks!
I'll look into adding a patch in a bit, maybe.
Thanks!