Bug - Fixed GameInformer restoratives have multi-use bug

Bale

Minion
These items:
  • Cartoon heart
  • Red potion
  • Extra-strength red potion
  • Gold star
  • Blue potion
  • Fancy blue potion

Mafia will attempt to multi-use them even though they cannot be multi-used. I am puzzled by that since they are not marked as multi-usable. They are also not marked as usable either, but single use of them does work. Does their status as a healing item make mafia consider them usable and multi-usable despite their flags?

KoLmafia said:
> use 2 gold star

Using 2 gold star...
Finished using 2 gold star.

> inv gold star

gold star (2)

> ash $item[gold star]

Returned: gold star
plural => gold stars
descid => 306265817
image => goldstar.gif
levelreq => 0
quality =>
adventures =>
muscle =>
mysticality =>
moxie =>
fullness => 0
inebriety => 0
spleen => 0
notes =>
quest => false
gift => false
tradeable => true
discardable => true
combat => true
reusable => false
usable => false
multi => false
fancy => false
candy => false
bounty => none
bounty_count => 0
seller => none
buyer => none
name_length => 9

> use 1 gold star

Using 1 gold star...
You gain 30 Muscularity Points
You acquire an effect: Healthy Blue Glow (duration: 10 Adventures)
Finished using 1 gold star.
 

slyz

Developer
r12402.

Code:
[COLOR=olive]> use 2 blue potion[/COLOR]

Using blue potion     (1 of 2)...
You gain 43 Mana Points
You acquire an effect: Healthy     Blue Glow (duration: 20 Adventures)
Using blue potion (2 of 2)...
You     gain 51 Mana Points
You acquire an effect: Healthy Blue Glow (duration:     20 Adventures)
Finished using 2 blue potion.
 
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