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Thread: Scripts on SVN

  1. #171
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    In this particular case what with google code dying a swift death, anyone who runs 'svn update' will find that it's gone and will likely check the post, I guess?

  2. #172
    Minion Bale's Avatar
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    SvnRelocate.java seems relevant. Maybe something of the form "svn relocate <name> <url>"? Still thinking about it.
    Originally Posted by heeheehee View Post
    I was thinking of something that could be added to svnrepo.json that says, "if the repo is installed from the old URL address, update to the current URL address listed." That way it would happen during svn update without the user needing to do anything at all.
    If people like my scripts, please send me stuffed Hodgmen.
    Universal Recovery, OCD Inventory Control, CounterChecker, newLife, ChIT.


  3. #173
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    I wrote a solver for the eleventh precinct. Can it be added?

    JSON:
    Code:
    {
      "repo": "https://github.com/Ezandora/Detective-Solver/branches/Release/", 
      "author": "Ezandora", 
      "name": "Detective Solver", 
      "forumThread": "http://kolmafia.us/showthread.php?20406-Detective-Solver", 
      "shortDesc": "Automates the 11th Precinct mysteries", 
      "category": "action", 
      "longDesc": "Detective Solver will complete all three daily egg murders for the 11th Precinct/Detective School Application IOTM, earning cop dollars."
     },

  4. #174
    Minion Bale's Avatar
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    Done!

    Thank you for making it so easy.

  5. #175
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    Guess I should request this one, now that it's mostly functional. Not really sure if "action" is the right category, so feel free to change that:

    Code:
    {
      "repo": "https://svn.code.sf.net/p/guyymafia/code/taleprank/", 
      "author": "guyy", 
      "name": "Tale Prank", 
      "forumThread": "http://kolmafia.us/showthread.php?21303", 
      "shortDesc": "Generates zany prank text", 
      "category": "action", 
      "longDesc": "Makes randomized remixes of Crimbo Tale, Monster Manuel, and other in-game sources. Sends the ridiculous results to unsuspecting players in time-spinner pranks or brick messages."
     },

  6. #176
    Minion Bale's Avatar
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    Action is any script that takes action outside of combat and does not adventure. So yep. It belongs in that category.

    Added to the script repository.

  7. #177
    Senior Member Pazleysox's Avatar
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    I wrote a script for Dreadsylvania

    JSON:
    Code:
    Code:
    {
      "repo": "svn checkout svn://svn.code.sf.net/p/unlock-dread2/code/", 
      "author": "PazSox", 
      "name": "Unlock Dreasylvania", 
      "forumThread": "http://kolmafia.us/showthread.php?21545-Automatically-unlock-areas-of-Dreadsylvania", 
      "shortDesc": "Unlocks Dread, Banishes Monsters, Offers help", 
      "category": "adventure", 
      "longDesc": "Unlocks Dreadsylvania zones one at a time, or multiple at once, Banishes Monsters, Offers help on how to setup bosses, and explains roughly how kisses work."
     },

  8. #178
    Minion Bale's Avatar
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    Added!

  9. #179
    Senior Member Pazleysox's Avatar
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    I wrote a rollover checking script

    Code:
    {
      "repo": "svn checkout svn://svn.code.sf.net/p/standard-rollover-bonus/code/", 
      "author": "PazSox", 
      "name": "Standard Rollover Bonus", 
      "forumThread": "http://kolmafia.us/showthread.php?21993-Standard-Rollover-Bonus", 
      "shortDesc": "Helps figure out what gear you have for rollover (in storage too!)", 
      "category": "information", 
      "longDesc": "Checks all items you have that will give you bonus adventures for rollover.  Checks on-hand AND storage items.  Tells you how many of each item you have, and the adventure bonus you will receive for it.  Will tell you how many pulls you have available.  Checks all gear, familiar, chateau, & campground items.  Made for SOFTCORE players mostly.  Works in STANDARD, and NON-STANDARD ascensions."
     },

  10. #180
    Minion Bale's Avatar
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    Added.

    Next time you offer a script for the Script Manager, please don't put "svn checkout" in the "repo" field. Each time you've done that I had to figure out why mafia wasn't accepting the json.

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