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Thread: 12191: Recognize Snow Suit effects

  1. #1
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    RSS 12191: Recognize Snow Suit effects

    Recognize Snow Suit effects

    by lostcalpolydude on 2013-06-05 07:30:13

    M /src/data/modifiers.txt (view) (diff)
    M /src/net/sourceforge/kolmafia/KoLCharacter.java (view) (diff)
    M /src/net/sourceforge/kolmafia/request/CharPaneRequest.java (view) (diff)
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  2. #2
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    Can I access information telling me the Snow Suit's current decoration from a script?
    If people like my scripts, please send me stuffed Hodgmen.
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  3. #3
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    It looks like you can't, just like you can't access the different zone, loc or stat day modifiers.
    Try the Nemesis Quest Script or the FamiliarFeeder interface.
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  4. #4

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    stat day modifiers.
    Originally Posted by slyz View Post
    stat_bonus_today()

  5. #5
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    Sorry guys, I'm not exactly sure where to put this. Something keeps changing the setting on my snow suit from +items to +mp, no clue what. I have mafia set for the +item option, but whatever this is seems to override mafia's settings. I have *no* idea where to even begin to look for what's causing this. Is anyone familiar with a script or support script that would do this?

  6. #6

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    Sorry guys, I'm not exactly sure where to put this. Something keeps changing the setting on my snow suit from +items to +mp, no clue what. I have mafia set for the +item option, but whatever this is seems to override mafia's settings. I have *no* idea where to even begin to look for what's causing this. Is anyone familiar with a script or support script that would do this?
    Originally Posted by snooty View Post
    Maybe you are maximizing for MP regen?

  7. #7
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    Maybe you are maximizing for MP regen?
    Originally Posted by lostcalpolydude View Post
    I believe maximizing for anything that isn't granted by the suit will default to MP regen: for example- if you maximize items, it will pick the nose, but if you pick meat, which the suit doesn't have a specific option for, it will pick MP, even if you have the nose equipped.

  8. #8
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    Tiebreaker has "3 mp regen max", which is ... a compromise between how useful it is when you need it, and how useless it is when you don't.

    It has "1 item" too, but that's only 10 score compared to 30 from the mp regen (and 20 from "1 hp regen max").

    (that is to say, if you don't exclude tiebreaker, mp regen will likely dominate)

  9. #9
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    I *think* I found it, it's the free volcoino.ash script. So, no, *I* wasn't maximizing for mp. I just closeted the snow suit for that portion of the script because I have *no* idea how to make it stop doing that since I'm not the one calling for a maximization of anything. Thanks for the responses, guys!

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