I have been working on a relay script for fight.php, to display some additional monster info. This supplements the info that Mafia already has displayed, and supplements the info from the Monster Manuel.
However, I wonder if some of this might be better integrated into the standard mafia interface (that would be my preference). Mafia already lists some of this info, so why not more?
In addition to hp/atk/def/type
I would like to add:
% Occurance in the zone (useful for knowing if you should olfact or banish)
elemental alignment and weaknesses (cause I always forget those)
Current inventory quantity for all drops (not just drop rates, so I can know if jiggling a meat staff or using a yellow ray is justified)
also, It would be nice to list adjusted drop rates, instead of base drop rates. Mafia already knows the user's item drop bonuses, so it should be nice for it to do that math.
ckb
However, I wonder if some of this might be better integrated into the standard mafia interface (that would be my preference). Mafia already lists some of this info, so why not more?
In addition to hp/atk/def/type
I would like to add:
% Occurance in the zone (useful for knowing if you should olfact or banish)
elemental alignment and weaknesses (cause I always forget those)
Current inventory quantity for all drops (not just drop rates, so I can know if jiggling a meat staff or using a yellow ray is justified)
also, It would be nice to list adjusted drop rates, instead of base drop rates. Mafia already knows the user's item drop bonuses, so it should be nice for it to do that math.
ckb