Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 37

Thread: Enhanced Inventory Spoilers

  1. #11
    Senior Member
    Join Date
    Mar 2012
    Posts
    246

    Default

    The added text isn't bold for items with a ' in the name. Maybe that's what Sentrion was pointing out.
    Originally Posted by lostcalpolydude View Post
    The added text is only bold for Muscle, Moxie, and Mysticality modifiers.

    Sorry. The problem was indeed the Twist Horns text being out of place.
    Originally Posted by Sentrion View Post
    Ah, I see now. Unfortunately I don't have a Boris Helm so I can't really play around and fix that.

  2. #12
    Member
    Join Date
    Mar 2010
    Location
    Santa Clara, CA
    Posts
    92

    Default

    Ah, I see now. Unfortunately I don't have a Boris Helm so I can't really play around and fix that.
    Originally Posted by rlbond86 View Post
    Would it help if I posted the HTML?

  3. #13
    Senior Member
    Join Date
    Mar 2012
    Posts
    246

    Default

    Would it help if I posted the HTML?
    Originally Posted by Sentrion View Post
    Sure, I can give it a shot at least.

  4. #14
    Member
    Join Date
    Mar 2010
    Location
    Santa Clara, CA
    Posts
    92

    Default

    Sure, I can give it a shot at least.
    Originally Posted by rlbond86 View Post
    Sorry for the delay. Been busy leaderboarding and all that good stuff.

    Here's the relevant section, with a bit of surrounding code:
    HTML Code:
    <b>Current Equipment:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><div><table id='curequip' class="stuffbox"><tr><td align=right valign=center><a class=nounder href="#Hats">Hat</a>:</td><td><img src="/images/itemimages/borishelmaskew.gif" class=hand onClick='descitem(253607655,0, event)';></td><td><b>Boris's Helm (askew)</b><br><small class="spoilertext">+5&nbsp;Familiar&nbsp;Weight,&ensp;+1&nbsp;Minstrel&nbsp;Level,&ensp;+25%&nbsp;Initiative,&ensp;Monster&nbsp;Level&nbsp;+15,&ensp;+50%&nbsp;Weapon&nbsp;Damage,&ensp;Free Pull</small> <font size=1>(Power: 100)</font> <a href="inv_equip.php?pwd=8c2ba72edd9cee9d13daf75dd8323dd0&which=2&action=unequip&type=hat" ><font size=1>[unequip]</font></a></td><td colspan=2><a href=inventory.php?action=twisthorns&slot=hat&pwd=8c2ba72edd9cee9d13daf75dd8323dd0><font size=1>[twist&nbsp;horns]</font></a>&nbsp;</td><tr><td align=right valign=center><a class=nounder href="#Weapons">Weapon</a>:</td><td><img src="/images/itemimages/trusty.gif" class=hand onClick='descitem(846990311,0, event)';></td><td><b>Trusty</b><br><small class="spoilertext"><strong>Muscle&nbsp;+5</strong></small> <font size=1>(Power: 100, 2h)</font> <a href="inv_equip.php?pwd=8c2ba72edd9cee9d13daf75dd8323dd0&which=2&action=unequip&type=weapon" class="twohand"><font size=1>[unequip]</font></a></td><td></td><td></td>

  5. #15
    Senior Member
    Join Date
    Mar 2012
    Posts
    246

    Default

    Sorry for the delay. Been busy leaderboarding and all that good stuff.

    Here's the relevant section, with a bit of surrounding code:
    HTML Code:
    <b>Current Equipment:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><div><table id='curequip' class="stuffbox"><tr><td align=right valign=center><a class=nounder href="#Hats">Hat</a>:</td><td><img src="/images/itemimages/borishelmaskew.gif" class=hand onClick='descitem(253607655,0, event)';></td><td><b>Boris's Helm (askew)</b><br><small class="spoilertext">+5*Familiar*Weight, +1*Minstrel*Level, +25%*Initiative, Monster*Level*+15, +50%*Weapon*Damage, Free Pull</small> <font size=1>(Power: 100)</font> <a href="inv_equip.php?pwd=8c2ba72edd9cee9d13daf75dd8323dd0&which=2&action=unequip&type=hat" ><font size=1>[unequip]</font></a></td><td colspan=2><a href=inventory.php?action=twisthorns&slot=hat&pwd=8c2ba72edd9cee9d13daf75dd8323dd0><font size=1>[twist*horns]</font></a>*</td><tr><td align=right valign=center><a class=nounder href="#Weapons">Weapon</a>:</td><td><img src="/images/itemimages/trusty.gif" class=hand onClick='descitem(846990311,0, event)';></td><td><b>Trusty</b><br><small class="spoilertext"><strong>Muscle*+5</strong></small> <font size=1>(Power: 100, 2h)</font> <a href="inv_equip.php?pwd=8c2ba72edd9cee9d13daf75dd8323dd0&which=2&action=unequip&type=weapon" class="twohand"><font size=1>[unequip]</font></a></td><td></td><td></td>
    Originally Posted by Sentrion View Post
    Can you post the corresponding HTML without using mafia, and a screenshot as well? I don't even know what it's supposed to look like.

  6. #16
    Member
    Join Date
    Mar 2010
    Location
    Santa Clara, CA
    Posts
    92

    Default

    Can you post the corresponding HTML without using mafia, and a screenshot as well? I don't even know what it's supposed to look like.
    Originally Posted by rlbond86 View Post
    HTML Code:
    <b>Current Equipment:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><div><table id='curequip' class="stuffbox"><tr><td align=right valign=center><a class=nounder href="#Hats">Hat</a>:</td><td><img src="http://images.kingdomofloathing.com/itemimages/borishelmaskew.gif" class=hand onClick='descitem(253607655,0, event)';></td><td><b>Boris's Helm (askew)</b> <font size=1>(Power: 100)</font> <a href="inv_equip.php?pwd=4ea3303726db41385d74fd97581134f3&which=2&action=unequip&type=hat" ><font size=1>[unequip]</font></a></td><td colspan=2><a href=inventory.php?action=twisthorns&slot=hat&pwd=4ea3303726db41385d74fd97581134f3><font size=1>[twist&nbsp;horns]</font></a>&nbsp;</td><tr><td align=right valign=center><a class=nounder href="#Weapons">Weapon</a>:</td><td><img src="http://images.kingdomofloathing.com/itemimages/trusty.gif" class=hand onClick='descitem(846990311,0, event)';></td><td><b>Trusty</b> <font size=1>(Power: 100, 2h)</font> <a href="inv_equip.php?pwd=4ea3303726db41385d74fd97581134f3&which=2&action=unequip&type=weapon" class="twohand"><font size=1>[unequip]</font></a></td><td></td><td></td>
    native.png

  7. #17
    Senior Member
    Join Date
    Mar 2012
    Posts
    246

    Default

    Sentrion, can you also post the HTML when the helm is not askew?

  8. #18
    Member
    Join Date
    Mar 2010
    Location
    Santa Clara, CA
    Posts
    92

    Default

    Looks like you found what you needed before I saw this post. Thanks for working on that!

  9. #19
    Senior Member
    Join Date
    Mar 2012
    Posts
    246

    Default

    Updated!

  10. #20
    Senior Member
    Join Date
    Mar 2012
    Posts
    246

    Default

    Updated to new version 2.0.1!

Similar Threads

  1. Replies: 0
    Last Post: 04-09-2015, 09:04 AM
  2. Bug - Fixed Spoilers for Fernswarthy's Basement
    By Ethelred in forum Bug Reports
    Replies: 8
    Last Post: 03-04-2015, 07:14 PM
  3. Feature - Implemented Spoilers for Twin Peak
    By Bale in forum Bug Reports
    Replies: 18
    Last Post: 03-23-2013, 10:46 AM
  4. Spoilers missing?
    By baethan in forum Community Support
    Replies: 4
    Last Post: 08-03-2012, 04:12 PM
  5. Replies: 15
    Last Post: 06-10-2011, 12:15 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •