gemelli
Member
I've been making extensive use of the skill_to_effect() function lately. I was wondering if there's a function available that does something similar for items that produce effects when used (e.g., the super-spikey hair gel). It wouldn't be hard to write a simple mapping table ... but I thought I'd check here first on the off-chance that this already exists in some form.
Any suggestions? Thanks!
Any suggestions? Thanks!