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    Ascend.ash: hands-off ascension script

    I had a similar problem with 'trash in the sky' quest. Before I reached any loops similar to that (there was some strange behavior) I hit the 'wheel in the sky' non-combat but it didn't head to the council to complete the quest. When I later checked what happened (was not watching completely...
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    Ascend.ash: hands-off ascension script

    Alrighty, thanks. I shall try again tomorrow with those files :). Didn't realize they weren't there at all.
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    Ascend.ash: hands-off ascension script

    This popped up today. I was wearing my Knob Goblin harem pants for the +1 moxie (and I didn't have anything better as this is a brand new character) but when trying for the Goblin King quest, it kept taking them off. So wearing no pants, it tried to have me adventure for 1 more moxie. I have...
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    Semi-Rare Counter Expiry Prematurely Ends Farm Script

    Yes, Mafia aborts the script when the counter expires. I was trying to find a way around this auto-abort. Perhaps there's an option or a way to clear the counters so that Mafia doesn't abort because the counter will never reach zero. Thanks for taking the time to respond.
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    Semi-Rare Counter Expiry Prematurely Ends Farm Script

    My script (which prepares for a day of adventures, adventures with semi-rare logic, and then debriefs) is having troubles with the built-in semi-rare counter of KoLMafia. I cannot seem to find away around the auto-halt when a fortune cookie counter expires. I was going to go through the source...
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