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  1. DoctorWeebl

    autoBasement.ash - Better basement automation

    THANK YOU! That totally worked. I ran script, it recached all outfits, I maximized spell dmg, saved as Damage, and ran your command. Worked a charm. :D This will make my next basement run SO much easier. My eternal gratitude.
  2. DoctorWeebl

    autoBasement.ash - Better basement automation

    As I mentioned before, it seems that the script maximizes after equipping the cached outfit, so I would manually save the outfit to Damage, for instance, it would switch to Damage and then recalculate the modifier for the outfit and swap equipment. Here's an example from my log: maximize spell...
  3. DoctorWeebl

    autoBasement.ash - Better basement automation

    Currently this is what the variables look like: zlib autoBasement_combat_equipment = navel ring of navel gazing zlib autoBasement_combat_maximizer_string = 50 spell damage zlib autoBasement_combat_stat = Mysticality It still tries to switch into Damage costume, which is mainly Myst-boosting...
  4. DoctorWeebl

    autoBasement.ash - Better basement automation

    I didn't have anything in mind, as just the one familiar works perfectly for me. :) Though I am pretty stumped on the next part I've come to. I'm needing it to maximize spell damage during combat, so my CCS works properly. However, I cannot seem to set the variables correctly or something. I...
  5. DoctorWeebl

    autoBasement.ash - Better basement automation

    I am not doing it for a drop, but instead because it blocks AND drops AND restores HP/MP. I figured out that [ms puck man] and [puck man] are totally different variables. But I never considered the need for stat boosting....in which case I will use Galloping Grill. Thanks for the help.
  6. DoctorWeebl

    autoBasement.ash - Better basement automation

    So, I've searched a little, and I'm not really seeing an option to set my own "default" familiar. Am I correct in this? It looks like it will only default to Sombrero or Sandworm, and only if autoBasement_get_familiar_drops is set to true. Is there a way to change this default to something...
  7. DoctorWeebl

    OCD Inventory control

    Thank you, darkcodelagsniper and Bale, for this outstanding new search feature. This is saving me a lot of headache and time. :D
  8. DoctorWeebl

    Sourceforge downtime -- discussion of alternatives

    Tangentially related to the discussion: Sourceforge and SlashDot are possibly in the midst of being sold.
  9. DoctorWeebl

    New Content - Implemented Deck of Every Card

    The effects for Knife are missing. Looks like the following should go on line 1201 of modifiers.txt: Item knife Meat Drop: +50, Moxie: +100 Keep noticing its absence when running "maximize meat". I would add it, but I honestly don't know the first place to start with that sort of thing. It's...
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