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  1. G

    Make.meat.fast

    If only it had been true....
  2. G

    Make.meat.fast

    If the script needs to stop for some reason, such as a choice adventure, is there a command to resume the script? It becomes tedious re-running the script from the beginning.
  3. G

    Make.meat.fast

    Awesome! Thanks for the help!
  4. G

    Make.meat.fast

    Quick question (and I ask only because the people here are so knowledgeable) - Is there a way to have Kol Mafia select, via optimization, my roll-over adventure gear using the command line? I understand the farm script does this, but I'd love to have access to that functionality all the time...
  5. G

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    The script seems to want to get me a S.O.C.K. despite already having the intergalactic rowboat.
  6. G

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    An older version of the script had been working fine for me, but I figured I may as well update due to recent changes. First time trying to run resulted in this message and then the script halting. EDIT: Turns out it also helps you update your version of KolMafia. Please disregard.
  7. G

    Make.meat.fast

    Upon further review, the character in question also has a slimeling. A BFG still ends up getting selected.
  8. G

    Make.meat.fast

    On the topic of the KolMafia optimizer, do you happen to know why (when running this script) it keeps giving a baby gravy fairy priority over a gelatinous cubeling? The cubeling appears to be a strictly better BGF.
  9. G

    Make.meat.fast

    I imagine that scripting this would be prohibitively challenging, but I think it would be a pretty nice if the script could select wielding a bindlestocking as a Seal Clubber and using Furious Wallop as an alternative to wielding a couple of 5-10% items (octopus spade + Ellsbury Skull, for...
  10. G

    Make.meat.fast

    It was an issue with canadv.ash Checking out an up-to-date copy of that script resolved the issue.
  11. G

    Make.meat.fast

    It looks like the changes to the Oasis have broken the script with a new build of KolMafia.
  12. G

    Make.meat.fast

    Forgive my ignorance, but is there someway I can designate an item never be sold by the script even if its been farmed for?
  13. G

    Make.meat.fast

    After installing bafh.ash and trying to run the script again I was presented with this; Function 'origin_clan( )' undefined. This script may require a more recent version of KoLmafia and/or its supporting scripts. (farm.ash, line 163)
  14. G

    Make.meat.fast

    I downloaded KoLmafia-12931.jar 10/22 @ 12:07am pacific time and checked out the svn. When trying to run the script I received the following; bafh.ash could not be found (farm.ash, line 6)
  15. G

    Make.meat.fast

    Understood.
  16. G

    Make.meat.fast

    September 13th 2013 - Mall Store Management Has anyone else noticed that the script is having a hard time with the new mall store management system? Will this script be updated to accommodate this change?
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