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    Bug - Fixed Badge of authority is Single Equip

    Quick fix - Badge of authority is Single Equip, so please add to modifiers.txt. I'd supply a patch, but it would take more time to apply it than to do the change. :) Thanks!
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    Bug - Fixed Getting NPE when trying to run "AdventureAdvisor"

    I tried using AdventureAdvisor today, and started getting NPEs. Here's the relevant snippit of the debug log, I can post the whole thing if it helps but it's pretty large (7.5 megs uncompressed). I started digging at the code, and got lazy since I haven't dealt much with the scripting engine or...
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    Feature - Implemented display pulls remaining in maximizer when suggesting a pull

    Once I realized you could make the maximizer pull items, I've been happily using that feature left and right - but was always concerned about the number of pulls I have remaining. So, patch attached - it adds the number of pulls you have remaining, like when maximizer suggests to buy items it...
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    Bug - Fixed maximizer will (try to) acquire, not pull items when you have >= 16 in storage.

    At least, that's my theory. Here's the situation. I was running into an issue where maximizing mainstat (as zombie) with "pullable/buyable" selected in ronin happened to pick up a "mesh hat" as the right item for me - but, instead of listing it as "pull & equip...", it listed it as "acquire &...
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    Feature - Implemented maximizer won't display trivial advocations option if in ronin/hardcore

    This is kinda a bug, but since it seems to be deliberate, I figured I'll start with a feature to avoid flaming. :) I was adventuring along, still in ronin, and wanted to maximize mainstat. I had pulled the trivial advocations item, and knew I had some cards lying around, so figured that'd show...
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    Feature - Implemented pull all command

    I added a "pull all" command, I got tired of having to go to hagnks for this. The "can't pull because you're in ronin" logic isn't tested because... I'm not in that state. :) This of course is why I noticed the previous "pull" stacktrace... builds against latest r11411.
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    Bug - Fixed pull with no input generates a stacktrace

    Unexpected error, debug log printed. class java.lang.StringIndexOutOfBoundsException: String index out of range: 0 java.lang.StringIndexOutOfBoundsException: String index out of range: 0 at java.lang.String.charAt(String.java:694) at...
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    Bug - Fixed MaximizerFrame sized too small on linux

    By default for me (linux running openJDK 1.6), the maximizer frame is sized juuust small enough to drop off the "pullable/buyable" radio button and the "all consumables" radio button. :) I for a long time had been annoyed that the maximizer "didn't" support pulling items from your closet, and...
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    Feature Always show price for mall items in maximizer

    I noticed an interesting quirk as I learned more about the maximizer setup - it would only show mall prices for items when you specified a maximum price (and of course chose pullable/buyable and can buy stuff from the mall). I would find it more useful to always show the price of the mall item...
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    Feature - Implemented add a reminder to the astral gash decorator if you have PvP fights left

    I've forgotten to use up my PvP fights a few times when ascending, so spent the brief period of time to whip up an addition to the common things to do section of the astral gash page. Patch is pretty trivial, and takes people to the "pick a fight" page in the Colosseum, as I figure that's more...
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    Feature - Rejected Add clan VIP shower as a choice adventure?

    This is speculative, and it'd be a while before I get a patch together because I'm working on restorative items right now, but to throw it out there for feedback... Would adding the clan VIP shower as a "choice adventure" be an acceptable direction to code? Point being, ala the recently added...
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    New Content - Implemented Cape of the Goblin King -> Codpiece of the Goblin King

    Just to get the "official" bug in, the cape was changed to a codpiece, and also back to an accessory - http://kol.coldfront.net/thekolwiki/index.php/Codpiece_of_the_Goblin_King - looks to be the same item ID. it's a bit of a problem because the maximizer still tries to equip it in the back slot...
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    Bug - Fixed Fix number of pulls returned when out of ronin

    This is super-minor, but it confused me at first so figured I'd spend the 5 minutes to whip up a patch and address it. When out of ronin and using the "pull" gcli command, it displays: > pull meat stack Pulling items from storage... 0 pulls remaining, 0 budgeted for automatic use. and so at...
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    Bug - Fixed Feast of Boris +Fullness doesn't apply to bugbear runs

    Per KoL: Unfortunately, bugbear mind-control rays are suppresing your appetite...
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    Feature - Implemented add favicon back to relay browser

    I use chrome (and the same is true in firefox, no idea in IE), and I had been (very slightly :)) annoyed for a while because I have a ton of tabs open, to the point where each tab is only represented by it's favicon. I know, I should use less tabs, but even still I poked around and found that a...
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    Feature - Implemented allow kolmafia to handle ash bundles

    This is a "speculative" feature request, in that I'm shooting for feedback on the value/direction of the approach before writing code. The problem I see is (and this is notably for relay scripts, although presumably if done properly the type wouldn't matter) that for ash scripts that bundle any...
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    Feature - Implemented add mp regen and hp regen maximizer keywords

    I was always puzzled by the fact that "mp regen" didn't work as a maximizer option, and you had to put in "0.5 mp regen min, 0.5 mp regen max". So, I got curious, and started poking at the code. That made sense, then, as to why - but as I poked at it further, it looked pretty trivial to just add...
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    Bug mood manager populates wrong at skills when autofilling maximal buffs

    Finally had a chance to look at this... When in the mood manager and auto-filling a maximal set of buffs, I kept getting situations where it populated with "when low on phat loot, cast aria of annoyance", etc. After digging into the code, I found the issue. When the total number of songs one can...
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    Bug - Fixed broken image for 100% familiar run warning w/ no familiar

    Noticed this a while ago, finally got around to patching - the "no familiar" icon is "debug.gif", which (as far as I can tell) is a kolmafia-only image. As such, when you're doing a 100% familiar run and then try to use a different familiar, the warning page that pops up in the relay browser has...
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    Bug - Waiting for Info KolMafia unable to execute between battle actions, can't figure out why

    I'm grinding out the island quest and had automation setup between moods and a custom combat script to pound through 100-odd adventures killing frat folk. At some point, however, kolmafia got "stuck", such that it's no longer doing the between battle commands (healing me, and/or executing moods...
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